Year 239 AC
Flooding along the south coast reveals an old city once the waters recede. There is a magical barrier around the area, which can only be reached by boat, since it is surrounded by steep cliffs which form a small cove. Mages and priests from all over are trying to break through the barrier to see what may lie inside.
An epic tour of the world of Martapa, the setting for my High King's Sword Series I hope to someday get published. I hope you enjoy my world!
Wednesday, August 30, 2017
Thursday, August 24, 2017
Expanded Timeline For After Chaos (AC) Part 238
Year 238 AC
Smoke covers the valleys on the west side of the Tsalagi Mountains as fire rage in the forests in the mountains and along the western coast. People have troubles breathing, monsters and creatures are on the run from the fires, causing confrontations, and people are losing their homes in some places.
Smoke covers the valleys on the west side of the Tsalagi Mountains as fire rage in the forests in the mountains and along the western coast. People have troubles breathing, monsters and creatures are on the run from the fires, causing confrontations, and people are losing their homes in some places.
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Tuesday, August 22, 2017
Expanded Timeline For After Chaos (AC) Part 237
Year 237 AC
This year is punctuated by an eclipse. Scholars flock the mid part of Taina along a long path of 2300 miles to see the event. The strangest part is a beautiful flower that blooms in the short amount of time of darkness. Mages and priests come to collect and study the flower for its possible magical components.
This year is punctuated by an eclipse. Scholars flock the mid part of Taina along a long path of 2300 miles to see the event. The strangest part is a beautiful flower that blooms in the short amount of time of darkness. Mages and priests come to collect and study the flower for its possible magical components.
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Monday, August 21, 2017
The Eclipse!
I don't know if everyone will be afforded the view today of the eclipse as me and my family will, (right out our back door, really), but I hope you all get a chance to see it live. If not, NASA will be live feeding the eclipse and I'm sure the networks will, as well. Our little town is throwing a party, providing goodies, a live feed from NASA and lots of glasses to share with neighbors. Though the eclipse itself will be awesome, the fact that it is bringing our community together to do something fun is even more awesome. So go out, enjoy this fun astronomical event, and say hi to your neighbors!
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Thursday, August 17, 2017
The Ruins of the Wood Elves Part 2
The city, buried beneath all the forest debris, holds about two dozen houses, a large temple, a large manor, a small school and what was once a large stables for unicorns. To unearth any building will take a week each, at the least, and that is not complete uncovering them, unless they have moving magic. The buildings, made of stone, are unnervingly well preserved. So much so that there is still food on the table as if they citizens are getting ready for a meal. The strangest bit is the people, perfectly intact, in a frozen state in those buildings.
For the GM, the village was put under a curse by a powerful wizard. He wanted the unicorns the village bred for his own nefarious purposes and the village would not relent. Thus he sacrificed several of his apprentices, and inadvertently himself, to put the whole village in a sort of stasis. There is a way to return the village to the living, which requires great magic and the search for great items of power.
For the GM, the village was put under a curse by a powerful wizard. He wanted the unicorns the village bred for his own nefarious purposes and the village would not relent. Thus he sacrificed several of his apprentices, and inadvertently himself, to put the whole village in a sort of stasis. There is a way to return the village to the living, which requires great magic and the search for great items of power.
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Wednesday, August 16, 2017
The Ruins of the Wood Elves
These ruins are barely visible through brush, second growth and falling trees. A broken pathway of paving stones can be seen here and there, though which road it originally came from, is unknown. The broken path way comes to the remains of an iron gate, which seems unusual for an elven city. Beyond the gate are mounds, which in themselves don't seem unusual in a forest, but are covering a city of perhaps thirty or so buildings.
For the GM this city is perhaps a half mile by half mile and years of growth and settling have caused the ancient city to sink into the ground. Most of the buildings, strangely made of stone, are intact under the mounds, but will require some digging.
For the GM this city is perhaps a half mile by half mile and years of growth and settling have caused the ancient city to sink into the ground. Most of the buildings, strangely made of stone, are intact under the mounds, but will require some digging.
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Tuesday, August 15, 2017
Expanded Timeline For After Chaos (AC) Part 236
Year 236 AC
A disease wipes out large flocks of sheep and thus affecting not only meat, but wool available around Taina. This causes cloth to become expensive for quite a few years.
An abandoned elven city is found in the Tsalagi Mountains and scholars head there to search for answers and clues as to why it was abandoned, who was there, and how old it is. Of course, they are also searching for magic and magical items. Mercenaries are needed and many independent people not attached to the Dragon's Fire College head toward the area in search of the knowledge.
A disease wipes out large flocks of sheep and thus affecting not only meat, but wool available around Taina. This causes cloth to become expensive for quite a few years.
An abandoned elven city is found in the Tsalagi Mountains and scholars head there to search for answers and clues as to why it was abandoned, who was there, and how old it is. Of course, they are also searching for magic and magical items. Mercenaries are needed and many independent people not attached to the Dragon's Fire College head toward the area in search of the knowledge.
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Thursday, August 10, 2017
Expanded Timeline for After Chaos (AC) Part 235
Year 235 AC
Trade is good this year, with many merchant caravans traveling every inch of road, and self-made road, to ply their trades. Mercenaries are in high demand this year.
Mages at Dragon's Fire have to deal with a few rogue mages who want changes at how fast a mage is taught things, saying the leaders of Dragon's Fire are keeping the knowledge to themselves so they can hold all the power. A few mages die from fighting and a few of the ring leaders of the opposition are banished. They flee east to start their own cabal of mages.
Trade is good this year, with many merchant caravans traveling every inch of road, and self-made road, to ply their trades. Mercenaries are in high demand this year.
Mages at Dragon's Fire have to deal with a few rogue mages who want changes at how fast a mage is taught things, saying the leaders of Dragon's Fire are keeping the knowledge to themselves so they can hold all the power. A few mages die from fighting and a few of the ring leaders of the opposition are banished. They flee east to start their own cabal of mages.
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Wednesday, August 9, 2017
Expanded Timeline For After Chaos (AC) Part 234
Year 234 AC
This year's gathering is punctuated by a feud between two major families from the west side of Taina. The Westens and the Timbers. They are fighting over a stretch of forest land and have come to the Gathering for justice. Knifings and fights are common between the two families and their supporters, with several deaths. The council rules in favor the the Timbers, who claimed to have been protecting and harvesting the stretch of land for generations before the Westens appeared. The Westens leave in anger and the council is concerned they may cause trouble.
This year's gathering is punctuated by a feud between two major families from the west side of Taina. The Westens and the Timbers. They are fighting over a stretch of forest land and have come to the Gathering for justice. Knifings and fights are common between the two families and their supporters, with several deaths. The council rules in favor the the Timbers, who claimed to have been protecting and harvesting the stretch of land for generations before the Westens appeared. The Westens leave in anger and the council is concerned they may cause trouble.
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Tuesday, August 8, 2017
Expanded Timeline for After Chaos (AC) Part 233
Year 233 AC
Dairy farmers in midwestern Taina come up with, aided by magically moved ice, a treat called ice cream. It becomes very popular with farmers and is adopted by many of the rich in the cities. Small creameries near larger cities are suddenly overwhelmed with requests from richer individuals for the sweet treat.
A group of small villages near the base of the Tsalagi Mountains west side band together to protect the pass so trade and travelers can move freely. Headed by a man named Devon, they offer protection, a place to stop over for the night, and a place to trade so the traders on either side don't have to travel very far into the other part of the continent, which can prove expensive. They are hiring mercenaries to become full time guards and mages to help protect caravans and the small stop over.
Dairy farmers in midwestern Taina come up with, aided by magically moved ice, a treat called ice cream. It becomes very popular with farmers and is adopted by many of the rich in the cities. Small creameries near larger cities are suddenly overwhelmed with requests from richer individuals for the sweet treat.
A group of small villages near the base of the Tsalagi Mountains west side band together to protect the pass so trade and travelers can move freely. Headed by a man named Devon, they offer protection, a place to stop over for the night, and a place to trade so the traders on either side don't have to travel very far into the other part of the continent, which can prove expensive. They are hiring mercenaries to become full time guards and mages to help protect caravans and the small stop over.
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Monday, August 7, 2017
Expanded Timeline For After Chaos (AC) Part 232
Year 232 AC
The leader of Karoon adopts a sand cat as a companion. Dogs had been companions for quite sometime, but few had tried to adopt cats. The leader is very popular and suddenly hundreds of sand cats become pets for those who can afford them. Farmers also trap them and train the young to catch the mice and rodents eating their grain. After some time, years down the road, every good farm and warehouse has cats to rid of vermin.
A storm blows the sand away from an abandoned city in Ariella. Scholars go in search of answers to who it belonged to and if they can find any lost knowledge.
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Monday, July 31, 2017
The Beginning of an Empire
The battles and struggles near Notitia would be good if you, as a GM, wish to have your player characters in on the beginning of the Empire. Both sides, those with expanding the holding of Notitia and those who are not, are looking for mercenaries and any aid that can be given. Possible ideas if they want to help expand is to be scouts, provide protection or magic or run assassinations. If they want to stop the expansion they can help with ambushes on supply caravans or ships coming into port, stop people from coming to aid Notitia or even try to rally outlying villages to not join willingly.
Thursday, July 27, 2017
Expanded Timeline For After Chaos (AC) Part 231
Year 231 AC
The troubles in Notitia escalate further. There are clashes and some deaths, armies are being gathered and the people of the area are scared a war will erupt.
A large wild fire sweeps through the plains of Ariella, killing lots of wildlife and threatening many distant villages. Mages are brought to the area in hopes of using magic to slow down and stop the fire.
The troubles in Notitia escalate further. There are clashes and some deaths, armies are being gathered and the people of the area are scared a war will erupt.
A large wild fire sweeps through the plains of Ariella, killing lots of wildlife and threatening many distant villages. Mages are brought to the area in hopes of using magic to slow down and stop the fire.
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Wednesday, July 26, 2017
Possession of the Mind
The ship wrecked off the coast of Taina was attacked by sea elves and mermaids that have been possessed by demons, who are in turn controlled by wizards. They are hiding out in an underwater cave near the crash site and are trying to gain treasure and power so they can take over the nearby population and rule. As the GM you can add the number of wizards, demons and elves as needed to make sure it's a challenge for your party. The cave entrance is underwater, but the cave is good for air breathers.
Tuesday, July 25, 2017
Expanded Timeline for After Chaos (AC) Part 230
Year 230 AC
There is a clash of wills in Ariella. The current leaders of Notitia want to expand the holdings of the country, while others want to stay where they are at with land holdings. There is mostly a clashing of words, but there are some clashing of swords as well.
A ship goes down off the southern coast of Taina. A survivor swears they were attacked by sea elves and mermaids and can not be dissuaded, despite the fact that these two groups have never worked together and sea elves normally don't attack ships. There are expeditions sent out to search for the wreckage and attackers, but neither is found.
There is a clash of wills in Ariella. The current leaders of Notitia want to expand the holdings of the country, while others want to stay where they are at with land holdings. There is mostly a clashing of words, but there are some clashing of swords as well.
A ship goes down off the southern coast of Taina. A survivor swears they were attacked by sea elves and mermaids and can not be dissuaded, despite the fact that these two groups have never worked together and sea elves normally don't attack ships. There are expeditions sent out to search for the wreckage and attackers, but neither is found.
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Monday, July 24, 2017
The Guards of the King
The female elf who stumbled into the human village was a guard for the prince's detachment of guards. They were attacked and the prince was kidnapped. He is a young man, but still untested and knows only a little magic. The group that kidnapped the prince wants to ransom him not for money but for the king to abdicate the throne in favor of his cousin, who they support. If a group were to follow the clues and rescue the prince they would find favor with the King of the Elves.
Wednesday, July 19, 2017
Expanded Timeline For After Chaos (AC) Part 229
A huge crop of berries in south western Taina not only helps with feeding the masses, but brings in wildlife. Druids are called in to reroute bears and the like from villages so there are no confrontations.
A female elf stumbles out of the forest baring what is the signet of the King upon her body. She can't remember who she is before she dies and the humans who found her can't find any elves to return her to. They hope someone with knowledge of elves will help them return her body so nothing bad befalls them.
A female elf stumbles out of the forest baring what is the signet of the King upon her body. She can't remember who she is before she dies and the humans who found her can't find any elves to return her to. They hope someone with knowledge of elves will help them return her body so nothing bad befalls them.
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Tuesday, July 18, 2017
The Village of Star Thistle
The village of Star Thistle is being over run by ogres and their kin. The villagers are not sure why, but when the ogres do attack they take off with a few supplies and a few people. The village is unsure of the fate of the people. They just want the ogres stopped so they can go on with their lives. They have little they can give in return, but they hope some people will help them. They have gathered 100 gold to give their heroes, and their rescuers are welcome to pick from the horses of the area.
For the GM the ogres and their kin are working for a necromancer who is holed up in a series of underground caves nearby. The necromancer needs supplies to survive and people to try his dark magics on. He has a stash of treasure and magic, but he also has a large army of ogres and their kin.
For the GM the ogres and their kin are working for a necromancer who is holed up in a series of underground caves nearby. The necromancer needs supplies to survive and people to try his dark magics on. He has a stash of treasure and magic, but he also has a large army of ogres and their kin.
Monday, July 17, 2017
Expanded Timeline For After Chaos (AC) Part 228
A small village near Karoon is being attacked by ogres and their kin and plead for help. Few want to make the trek for their are a poor village and have nothing of value. But they hope for help, none the less.
The largest pod of whales ever seen is spotted between the Dwarven Islands and Taina. They cause some shipping hazards and druids are brought on the sea voyages to talk to the whales so they don't smash the ships.
The largest pod of whales ever seen is spotted between the Dwarven Islands and Taina. They cause some shipping hazards and druids are brought on the sea voyages to talk to the whales so they don't smash the ships.
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Thursday, July 13, 2017
The Ruins of Shar-Lin Part 9
The Library of Shar-Lin was a small retreat for scholars from Janesh. They studied geology, botany, history, local magic and even the interactions of different groups of people. The last Headmaster of Shar-Lin was a man named Kang. He was happy, for the most part, but wanted more time to finish his study of the world. So he researched a way to do so, coming eventually to the need to become a lich. But he didn't want to rot away to a skeleton so he studied more, and found if he sacrificed other people, as well as a few other things, he would keep his body for the ages as well. So he sacrificed all those scholars at the Library and shut the building up so he could continue studying through the ages. Over the centuries he's gone slightly mad and can't be reasoned with.
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