Friday, October 23, 2026

Houses of Martapa

 In my World of Martapa, Houses are the Kingdoms of the continent of Taina.  They are run by humans, though some demi-human blood may run through their lineages.  Below is a list of all 16 Houses and their founding members.  In the following blogs I will add in the noble Houses for each House as of the era we will be campaigning in, with the knowledge by the time of the High King's Sword there may be more, less or different noble Houses for each major House. 

 A noble house would be like dukes and duchesses or barons and baroness in English heritage, beholden to the major House as a duke or baroness might be.  They win the favor of their lord and lady by birth, action or reward.  Their titles and rights can be stripped by the Leader of their mother House at any time, though it rarely happens.  If it helps your campaign, add in a noble House to take apart, use as an ally or have a PC be from.

HOUSES OF MARTAPA

Major Houses of Martapa

House Number

House Name

Emblem

Colors

1st

Vandez

Sword behind a tower

Purple and green

2nd

Cole

White/orange checker pattern with a fox

White and orange

3rd

Brightwater

Anchor and sword on white field

Gold and white

4th

Bloodhelm

Bloody helm and glove on black field

Black and red

5th

Eton

A great tree behind a mountain goat on field of brown/green checkered

Brown and green

6th

Goldleaf

A gold-colored oak leaf, sword through top of leaf

Blue and gold

7th

Weatherworn

 Cloud and lighting bolt on grey field (left top)/owl on yellow checkered (right bottom)

Grey and yellow

8th

Pathfinder

Wolf encircled by gold leaves on gray field

Black and gray

9th

Greenthrone

Flowering rosebush with thorns on green field

Green and red

10th

Merryweather

Rising Sun in center on gray and white field with stag before it.

Gray and White

11th

Calabay

Seahorse with crossed swords on Sea green field?

Green and gold?

12th

Varanath

Volcano on a field of dark blue

Dark blue and gray

13th

Tayke

Dragon with sword behind it on white field

Light blue and white

14th

Landshire

Running horse on tan field

Tan and Black

15th

Sunvale

Sun rising above a mountain

Gold and tan

16th

Karoon

Two crossed lances on brown field in front of a cornucopia

Brown and yellow

 

Founders of the 16 Houses. (The High King is separate and not considered a House.)

1.  Vandez was Peter’s rock and Protector.

2.  Olaf Cole was called the cunning

3.  Hugh Brightwater wanted to be a shipwright

4.  Tresh Bloodhelm always had blood on him no matter how bloodless the battle.

5.  Ethan Sandwin (Eton) was a tree farmer

6.  Ryan Goldleaf was good warrior and herb farmer.

7.  Gustaff Weatherworn was not a mage, but his wife, Lillith, was a weather mage of extraordinary ability so he started a college of magic there, thus the symbols.

8.  Pathfinder was an excellent ranger and loved wolves.

9.  Lord Greenthorne loved rosebushes, but he was a warrior to the core, thus the thorns.

10. Gandel Merryweather was a farmer before the ogres took over, but when he became a fighter, it was like the sun rising.  They called him “the stag” for his ability to disappear into the underbrush once he sprung a surprise attack.  It was often rumored there were other reasons for the connotation.

11. Eric Calabay was a good friend to Peter, and a good fighter with twin weapons, but he loved the sea and returned to it despite being the lord of a House.

12. Joseph Goldenstein chose a place near his home village of his birth, which is near the great Varanath mountain.  Thus, he named his House Varanath.

13. Jadae Tayke was a firm fighter and was often called the “Dragon” in battle.  In her culture, Dragons were denoted for their wisdom.

14. Teth Landshire bred horses of every kind, thus the horse.

15. Sunvale lived in the cliff dwellings of his kind and loved the sun.  Thus, the sun over the mountains.

16. Devon Karoon was best upon horse back, but became a farmer afterward on the plains of eastern Taina


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