Year 114 AC
The Grand Gathering has some heated words thrown about during the duration of the gathering. A mage supposedly killed a leader in northern Taina, so many of the leaders say that the mages should be banned, or regulated, or under the control of the leaders of the area they are in. The mages object, obviously, though they do not know, for sure, if a mage truly killed this leader that many had never heard of. Many of the mages and their supporters believe it is a few who want to control mages that have set up the unprovable scenario, not a true crime.
An epic tour of the world of Martapa, the setting for my High King's Sword Series I hope to someday get published. I hope you enjoy my world!
Monday, August 29, 2016
Thursday, August 25, 2016
Expanded Timeline for After Chaos (AC) Part 113
Year 113 AC
Theran Gryphon starts a small militia to protect his small, reorganized city, after bandits attack. They train 2 hours a day and blacksmiths are working hard to make weapons for all the militia members.
Dragon's Fire expands it's college, bringing on more nature minded mages and even accommodating the Druids that wish to stay and teach their ways.
Theran Gryphon starts a small militia to protect his small, reorganized city, after bandits attack. They train 2 hours a day and blacksmiths are working hard to make weapons for all the militia members.
Dragon's Fire expands it's college, bringing on more nature minded mages and even accommodating the Druids that wish to stay and teach their ways.
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Wednesday, August 24, 2016
Expanded Timeline for After Chaos (AC) Part 112
Year 112 AC
A huge typhoon hits the Dwarven Islands and wipes out connection with the mainland for almost two months. Hundreds are injured and many die. Karoon sends some aid, as does Stonehold.
A huge typhoon hits the Dwarven Islands and wipes out connection with the mainland for almost two months. Hundreds are injured and many die. Karoon sends some aid, as does Stonehold.
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Tuesday, August 23, 2016
Expanded Timeline For After Chaos (AC) Part 111
Year 111 AC
A runner system is set up in Ariella between the monastery and the near by cities and villages. Runner stations are made, manned and stocked so the runners are well taken care of and messages can be quickly delivered. Many people start paying good gold to send messages and packages to people in far villages.
A runner system is set up in Ariella between the monastery and the near by cities and villages. Runner stations are made, manned and stocked so the runners are well taken care of and messages can be quickly delivered. Many people start paying good gold to send messages and packages to people in far villages.
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Monday, August 22, 2016
Expanded Timeline for After Chaos (AC) Part 110
Year 110 AC
Theran Gryphon begins to lay out a better village near the monastery. He takes his knowledge and lays in pipes to bring water to all parts of the city and pipes to bring out sewage. He makes a pact with a mage to make light stones that will light walk ways and roads and brings in strong stone for the buildings with the promise of trade for those traders. Many come to his banner, despite his young age, for his intellect is cunning and beyond his years.
Theran Gryphon begins to lay out a better village near the monastery. He takes his knowledge and lays in pipes to bring water to all parts of the city and pipes to bring out sewage. He makes a pact with a mage to make light stones that will light walk ways and roads and brings in strong stone for the buildings with the promise of trade for those traders. Many come to his banner, despite his young age, for his intellect is cunning and beyond his years.
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Monday, August 15, 2016
Expanded Timeline For After Chaos (AC) Part 109
Year 109 AC
The leader of Karoon offers a challenge. Those finding the fastest route to the west coast will get a large reward and be able to charter the first trans-continent trading company from Karoon to the west coast. Many people take up the challenge in hopes of earning the right for such riches.
Wildfires sweep across the plains on Ariella, displacing many and killing many animals and people alike.
The leader of Karoon offers a challenge. Those finding the fastest route to the west coast will get a large reward and be able to charter the first trans-continent trading company from Karoon to the west coast. Many people take up the challenge in hopes of earning the right for such riches.
Wildfires sweep across the plains on Ariella, displacing many and killing many animals and people alike.
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Wednesday, August 10, 2016
Expanded Timeline For After Chaos (AC) Part 108
Year 108 AC
As the port near Stonehold in nearly finished, the dwarven made port is attacked by sea creatures. Not sea elves, but some other intelligent creature, the dwarves are not sure who they are or where they come from. Calls are put out for adventures, scholars, and mercenaries to come to their aid.
As the port near Stonehold in nearly finished, the dwarven made port is attacked by sea creatures. Not sea elves, but some other intelligent creature, the dwarves are not sure who they are or where they come from. Calls are put out for adventures, scholars, and mercenaries to come to their aid.
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Tuesday, August 9, 2016
Expanded Timeline For After Chaos (AC) Part 107
Year 107 AC
Theran Gryphon leads several young monks against a bunch of bandits who were attacking the caravans to the monastery and nearby city. They take out the leader and most of the bandits. Though the monks are not happy that Theran resorted to violence, they are happy with the results. They allow him to continue training in both the academic and martial.
A new deep bay is being dug by the dwarves to allow them easy access to a port near Stonehold. They assume it will take several years, even if they can get mages to help.
Theran Gryphon leads several young monks against a bunch of bandits who were attacking the caravans to the monastery and nearby city. They take out the leader and most of the bandits. Though the monks are not happy that Theran resorted to violence, they are happy with the results. They allow him to continue training in both the academic and martial.
A new deep bay is being dug by the dwarves to allow them easy access to a port near Stonehold. They assume it will take several years, even if they can get mages to help.
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Thursday, August 4, 2016
Expanded Timeline for After Chaos (AC) Part 106
Year 106 AC
The Grand Gathering is two years later this time because of the great famine. Thousands of people come to make treaties, even the elves and dwarves, to trade and to just see all the sites. The city, now dubbed Gathering, is run by the year round residents, around three thousand, and ruled by only the city council, no king or ruler. The biggest ruckus is a group of barbarians from the western coast who wreck an inn and burn down a trading post.
The Grand Gathering is two years later this time because of the great famine. Thousands of people come to make treaties, even the elves and dwarves, to trade and to just see all the sites. The city, now dubbed Gathering, is run by the year round residents, around three thousand, and ruled by only the city council, no king or ruler. The biggest ruckus is a group of barbarians from the western coast who wreck an inn and burn down a trading post.
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Wednesday, August 3, 2016
Expanded Timeline For After Chaos (AC) Part 105
Year 105 AC
The small town of Stonehold rises up near the silver and gem mine of the dwarves north of the village of Sunvale. Trade springs up between the two and Sunvale begins to prosper. The dwarves put in a port a few miles away from Stonehold and ships leave every week for the Dwarven Islands.
The small town of Stonehold rises up near the silver and gem mine of the dwarves north of the village of Sunvale. Trade springs up between the two and Sunvale begins to prosper. The dwarves put in a port a few miles away from Stonehold and ships leave every week for the Dwarven Islands.
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Tuesday, August 2, 2016
Expanded Timeline for After Chaos (AC) Part 104
Year 104 AC
Theran Gryphon impresses his tutors, learning five languages in his first year there and picking up history quickly. The monks, though never choosing favorites, find the young man wonderful, respectful and a quick learner. They also begin training him in the martial arts as well, though monks only use it as a defense.
Dwarves strike a rich vein of silver and gems in mountains north of the village of Sunvale. Though the dwarves try hard to keep anyone away, they need caravans to get their finds to the sea to take back to the islands.
Theran Gryphon impresses his tutors, learning five languages in his first year there and picking up history quickly. The monks, though never choosing favorites, find the young man wonderful, respectful and a quick learner. They also begin training him in the martial arts as well, though monks only use it as a defense.
Dwarves strike a rich vein of silver and gems in mountains north of the village of Sunvale. Though the dwarves try hard to keep anyone away, they need caravans to get their finds to the sea to take back to the islands.
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Monday, August 1, 2016
Expanded Timeline for After Chaos (AC) Part 103
Year 103 AC
A young man named Theran Gryphon presents himself to the monastery in Ariella to learn of languages, strategy and history. The monks take him in, though he is very young, twelve at the time, and began his tutelage.
A bumper crop of food is raised this year and trade begins again, with some hesitation. People are still very "clannish" and look warily at any strangers after the killing of the year before.
A young man named Theran Gryphon presents himself to the monastery in Ariella to learn of languages, strategy and history. The monks take him in, though he is very young, twelve at the time, and began his tutelage.
A bumper crop of food is raised this year and trade begins again, with some hesitation. People are still very "clannish" and look warily at any strangers after the killing of the year before.
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