Thursday, June 22, 2017

The Ruins of Shar-Lin

The doors, though metal, of this ruin are not rusted and the lock is huge, almost eight inches tall.  So tall, the tumblers are visible it one looks inside.  The statues that protect the door are in perfect conditions, even though the road and the mountain side around them look eroded by time, wind and rain. The statues are looking at each other, with one arm around the the top of the door and the other pointing out toward the incoming road.

For the GM the door is locked, (moderate difficulty for your game), and can be picked like any other lock, though the rogue will need to use his hand or very large sticks, because normal picks will not work.  The door is also trapped, (also moderate difficulty).  If the lock is not unlocked or picked correctly, lightning will shoot between the two statues.  It is a magical trap with a trigger.

Wednesday, June 21, 2017

Expanded Timeline For After Chaos (AC) Part 227

Year 227 AC
A ruins is found the mountains in southern Ariella.  What makes this ruins strange is the magic wards upon the entrance are still in place and the entrance is completely intact, with no debris blocking the way.  The entrance way is a large set of metal double doors that lead into the mountain side.  On either side of the door stand stone statues of beautiful women in flowing robes, though their facial structure is far different then any other human on Martapa, with small, oval eyes and delicate features, more elven then  human, but clearly human.  They protectively wrap their arms around the doorway, though their eyes are upon those who would enter.

The next few days I'll be exploring this ruin for you to use in your campaign.

Tuesday, June 20, 2017

Expanded Timeline For After Chaos (AC) Part 226

Year 226 AC
Crops are good this year, as are the discovery of several new gold/gem mines on the Dwarven Islands and in Ariella.  Trade is good this year so the need for mercenaries to protect caravans is high.

Monday, June 19, 2017

Expanded Timeline For After Chaos (AC) Part 225

Year 225 AC
Bandits plague the highways between the village of Brightwater to the city of Landshire.  Trade is slowed or halted all together and people refuse to travel the road.  A call for help is sent forth with rewards offered for the death or capture of the bandits.

Thursday, June 15, 2017

Expanded Timeline For After Chaos (AC) Part 224

Year 224 AC
The year of the Gathering arrives.  This year is busy and many pacts and trading treaties are made, no major weddings are done, though a city mayor from the city of Jaren, south of Karoon, finds a "foreign" bride and they have an elaborate wedding with lots of guests.

Wednesday, June 14, 2017

Expanded Timeline For After Chaos (AC) Part 223

Year 223 AC
Ships disappear between Notitia and the port near Karoon.  No one knows what is happening, but adventurers and militia go to investigate.  They believe it may be a freak weather pattern or sea monsters.  The disappearances affect trade between the two cities and prices for those items they ship between ports soar.

Tuesday, June 13, 2017

Expanded Timeline For After Chaos (AC) Part 222

Year 222 AC
A lunar eclipse is visible from the northern reaches of the Tsalagi Mountains.  Scholars from all over come to observe, while the priests of Iktomi come to study nature at her finest.  Mercenaries are in high demand to escort the priests and scholars to and from the location.

Monday, June 12, 2017

Expanded Timeline For After Chaos (AC) Part 221

Year 221 AC
Magical rods that allow people to shout over a long distance begin to be used by the standing militia of Ariella.

A landslide reveals an old temple of some sorts in Ariella.  Those who find it are unsure which god it is dedicated to, but hope to find out who made it and why.

Wednesday, June 7, 2017

Expanded Timeline For After Chaos (AC) Part 220

Year 220 AC
A cub named Mahatalo is born to the Grandfather Owl Clan.  The wise men of the tribe agree that there is something special about the cub and he will be trained not only as a warrior, but a future leader and wise man.

A village trying to rebuild after being burned to the ground during the Karoon and Landshire war finds a small cave complex under what use to be there village meeting hall.  Explorers are called upon to see what lays within before they rebuild.

Tuesday, June 6, 2017

Expanded Timeline For After Chaos (AC) Part 219

Year 219 AC
A strange tree is found in the deep forests of the Tsalagi Mountains.  The tree is supposed to be able to speak and cast small healing magicks. Many people try to find the tree, once again, in hopes of having incurable ailments healed.  Many hucksters take their money and run, but many seekers hire adventurers in the hopes of finding cures for themselves or their loved ones.

Wednesday, May 31, 2017

Expanded Timeline For After Chaos (AC) Part 218

Year 218 AC
A small set of battles ensue between Karoon and Landshire.  They were fighting over trade routes, how far their influence and governance extended and the gathering of taxes.  Hundreds die and many villages, and even a city or two, fall to torches and raiders.

Thursday, May 25, 2017

Expanded Timeline For After Chaos (AC) Part 217

Year 217 AC
A disease runs it's way up the eastern coast causing stomach cramping, rashes and high fevers.  One in ten die, mostly from misunderstanding on how to treat the disease.  Magic healing halts the disease in individuals, but there are so few magical healers they can do little.  The young and old are effected the most.  Blockades of ships from the area occur, even adventurers and nobles are stopped from leaving the cities affected so as not to spread the disease..

Wednesday, May 24, 2017

Expanded Timeline For After Chaos (AC) Part 216

Year 216 AC
A prince is born to the King of the Dwaves.  His name, Vorrondin, is spread through out the country and the whole world and there is much celebration.  Emissaries from all over Martapa come baring gifts, since this is the first dwarven heir born since the Time of Chaos.

Tuesday, May 23, 2017

Expanded Timeline for After Chaos (AC) Part 215

Year 215 AC
Ariella starts shipping a fruit called oranges to the north.  They are a big hit amongst the nobles and a little easier to ship with preservation magic.

A mine collapse on the Dwarvern Islands reveals an older complex of forgotten dwarven ruins.  Explorers go forth to find what they can within.

Thursday, May 18, 2017

Expanded Timeline For After Chaos (AC) Part 214

This year's Gathering is huge.  People from all over Taina come, as well as a delegation from Ariella, a clan of Akicitia, and even a delegation of winged elves.  The Gathering lasts for a whole month, with so many strange delegations showing up.  Treaties are made between the southern cities of Taina and that of Notitia in Ariella.  Trade is brisk and many trade agreements are made.

Wednesday, May 17, 2017

Expanded Timeline For After Chaos (AC) Part 213

Year 213 AC
This year is unusually quiet.  Though there are some advances in magic to help move larger pieces of stone and the like, and no major wars, skirmishes or attacks occurs.  It is a good crop year and trade is good, so many mercenaries for guards are in high demand.

Tuesday, May 16, 2017

Expanded Timeline For After Chaos (AC) Part 212

Year 212 AC
Ogres attack from the Tsalagi Mountains.  No one is certain where they came from, exactly, but the villages destroyed by the giant humanoids don't really care.  A call goes out from Gathering, and it's semi-ruling body, to find and kill the ogres and a reward will be given.

Monday, May 15, 2017

Expanded Timeline For After Chaos (AC) Part 211

Year 211 AC
An instrument maker in Ariella, outside of Notitia, becomes world renown. Master Bards and Priests of Vates arrive at his door asking for his fine instruments.  There is a waiting list miles long and he has had to hire bodyguards and take on many apprentices.  Master Thurgin is overwhelmed by the attention but doesn't let it all go to his  head.

Wednesday, May 10, 2017

Expanded Timeline For After Chaos (AC) Part 210

Year 210 AC
No serious threats appear this year, but the adventuring company "Three Fold" finds an old cemetery for some ancient civilization which bares strange magics that no one has ever seen before.   Some of the magic found include mage magic that could heal, magic writing pens and books on strong fighting magic then hadn't been used in centuries.

Tuesday, May 9, 2017

Expanded Timeline For After Chaos (AC) Part 209

Year 209 AC
A dying elf is found washed up on the eastern coast of Taina, close to Karoon.  He says their party was attacked by some giant creature that scooped them up then dropped them in the ocean.  He thinks he is the only surviving member of the party going to escort the daughter of noble to her future husband.

Monday, May 8, 2017

Expanded Timeline For After Chaos (AC) Part 208

Year 208 AC
The Druids come to ask for aid of those not of the wilds.  Their brethren are dying for no visible reason and they can not figure out who or what is the explanation for their deaths.  They have nothing to give monetarily, but can give magical aid in some forms as rewards.

Thursday, May 4, 2017

Expanded Timeline For After Chaos (AC) Part 207

Year 207 AC
The winged elves reluctantly ask for aid to find their heir, the Prince Valerian.  He has gone missing and the worse is feared.  The only clues they have to his abductors is broken swords, human sized foot prints in the mud near his dead griffon and magical residue from attack spells.

Wednesday, May 3, 2017

Expanded Timeline For After Chaos (AC) Part 206

Year 206 AC
The college of Dragon's Fire creates a printing press.  It's not fast, but it is faster then hand copying books.  The first book they print is "The History of Martapa", printing 50 copies. Hand copies are still the most prevalent way to print books.

Ogres come down from the mountains and attack villages.  But they don't really take items, they almost act as if they are being chased and are simply trying to get away, not take prisoners or treasure.

Tuesday, May 2, 2017

Expanded Timeline For After Chaos (AC) Part 205

Year 205 AC
A large water wheel for grinding wheat is put in the river running south from Lake Targon.  There are clashes with druids, people who use the creek and the villagers who are using the water wheel.

An underwater cave harbors a city in ruins.  Scholars speculate it is a sea elf city left to its own devices.  Expeditions are being sent.

Monday, May 1, 2017

Expanded Timeline For After Chaos (AC) Part 204

Year 204
This years gathering brings some controversy.  Some of the larger cities want to band together as one nation, to enable the cities, and small kingdoms, to defend each other and build roads cooperative.  Many of the eastern side cities do not want to band together, because they like their sovereignty.  Nothing is decided, but many arguments ensue because of the discussion.

Thursday, April 27, 2017

Expanded Timeline For After Chaos (AC) Part 203

Year 203 AC
Strange holes appear in the scrub lands of Ariella.  Some just stop a hundred or so feet down, but some end in what looks like ruins of a city.  Many go to look in on the ruins, to see what city it might be or what treasures it might hold, but none return with treasures, some do don't even return.

Wednesday, April 26, 2017

Expanded Timeline For After Chaos (AC) Part 202

Year 202 AC
A rogue mage attacks several villages and cities on the east side of the Tsalagi Mountains.  The militias of those cities try to stop him, but are rewarded with death.  A call is sent out to find aid to stop the mage before he kills or destroys more.

Tuesday, April 25, 2017

Expanded Timeline For After Chaos (AC) Part 201

Year 201 AC
A single statue of Catiana, Goddess of Neutrality, is found in the lands near Karoon.  There doesn't appear to be any city or village associated with the statue, and those traveling in the area don't remember it ever being there before.  Pilgrims from the temples of Catiana arrive in droves.

Monday, April 24, 2017

Expanded Timeline For After Chaos (AC) Part 200

Year 200 AC
This year is marked by celebrations around Martapa.  Large banquets and picnics are held everywhere because of the year being the 200th after chaos.  There is even a conjunction of the moon and sun during the middle of the day that the mages and priests assure are not omens of bad things to come.

Thursday, April 20, 2017

Expanded Timeline For After Chaos (AC) Part 199

Year 199 AC
There is a tax riot near Notitia.  The city levies taxes on farm land and small villages around Notitia and the cities and farmers riot.  Though many die, the city ends up stopping trying to gather taxes for now.

Wednesday, April 19, 2017

Expanded Timeline For After Chaos (AC) Part 198

Year 198 AC
Some beautiful obsidian with colored streaks is found near Mount Varanath.  Though usually used for only old fashioned weapons, the stone is in vogue and goes for a pretty copper penny.  There is a rush by merchants to get the best pieces.

Something is taking ships out near Notitia and the leaders of the city want to know what.  A reward is offered.

Tuesday, April 18, 2017

Expanded Timeline For After Chaos (AC) Part 197

Year 197 AC
Ogres attack outposts in Ariella.  The city of Notitia sends aid, but more help is called for.

The Akicitia have a tough year, having issues with drought and a disease running through the game herds.  Proud as they are, they do not ask for help, so many die because of it.

Monday, April 17, 2017

Expanded Timeline For After Chaos (AC) Part 196

Year 196 AC
Ruins are found deep in the southern reaches of Ariella.  The "city" is huge, larger then several normal size cities put together, but in complete ruins and overgrown.  Scholars hire adventurers to protect them as they probe into the depths in hopes of finding out who the people were and if there is anything of value left.

Thursday, April 13, 2017

Expanded Timeline For After Chaos (AC) Part 195

Year 195 AC
The bards of Taina take up residence in Dragon's Fire.  Though they plan to eventually have their own college, they happily take up their new home.

An old city is found on the eastern coast, buried in the sands.  Scholars are unsure if it is an ogre city or a human settlement, or even some other humanoid settlement during the times of chaos.

Tuesday, April 11, 2017

Expanded Timeline For After Chaos (AC) Part 194

Year 194 AC
This years gathering is momentous in the fact that a ruling body is created for the gathering.  The mayor of Gathering, a representative from each major city and a member from the Dwarven Islands are given a full time job to stay in Gathering and prepare it for the gathering every ten years.  One of the things discussed is leveling a fee at the gathering to pay for a wall to be built.

Monday, April 10, 2017

Expanded Timeline For After Chaos (AC) Part 193

Year 193 AC
A flu spreads across the world, catching many in its grasp.  The deaths in the cities are huge, while those who are in the outlying areas aren't as bad.  The healers of Tinaka work hard, but even they lose members of their clergy.

Salvage teams are needed to clean up ship wrecks near a set of small islands between Taina and Ariella.  Any treasure the teams find is theirs, but they have to clean up the debris so ships can get through the channels.

Thursday, April 6, 2017

Expanded Timeline For After Chaos (AC) Part 192

Year 192 AC
A wood worker figures out a process to mass make spinning wheels.  This makes them more affordable for the common folks, which makes fiber more affordable.

Villages near the northern reaches of Taina report livestock being taken, though there are no tracks to say what is taking them.  They reach out for help, hoping perhaps a druid or group of adventurers can help.

Wednesday, April 5, 2017

Expanded Timeline For After Chaos (AC) Part 191

Year 191 AC
A bright star is seen in the sky in the middle of the day, fueling all sorts of rumors.  Rumors from Godly intervention, dragons breeding, magic exploding, even the leader of the known world being born.  Many scholars speculate on the origins, while many go to mountains in hope of getting a better look at the star.

Tuesday, April 4, 2017

Expanded Timeline For After Chaos (AC) Part 190

Year 190 AC
Mages experiment with the ability to talk over distances through mirrors.  Only the most experienced and powerful mages appear to be able to do it at the moment, but the instructors at the Dragon's Fire plan on doing more research.

Dragons fly in large flocks over the Tsalagi Mountains, though no one knows why.  Scholars speculate they are moving, that they might be breeding, or that they might be leaving Taina.  No one knows for sure and no one feels brave enough to go find a dragon and ask.

Thursday, March 30, 2017

Expanded Timeline For After Chaos (AC) Part 189

Year 189 AC
A drought runs through Ariella, with crops dying and many animals dying.  Many of those who farm ask for aid from their leaders, but they can do little, either.  The leader of Notitia asks for aid from the north.  He gets some, in the form of food and mages to clean water, but it costs more then normal, nearly bankrupting the city state.

Wednesday, March 29, 2017

Expanded Timeline For After Chaos (AC) Part 188

Year 188 AC
Lumber prices go up this year because of ogre and other monster attacks at a lot of the logging locations in the Tsalagi Mountains.  Nearby cities and towns try to send help, because lumber is so important, but they just aren't enough.  A call for adventurers is put forth, with small to large bounties promised for results.

Tuesday, March 28, 2017

Expanded Timeline For After Chaos (AC) Part 187

Year 187 AC
A small magical battle between two Gods happens off the west coast of Ariella, well out in the ocean.  Though no one was sure if anyone was harmed, the blow back was felt across the world.  Magic becomes weird and unpredictable for some time after the event and priests were unable to contact any of their Gods during this strange period.  The Gods involved are not known, though some speculate Targon and Lokar, but no one is positive.

Monday, March 27, 2017

Expanded Timeline For After Chaos (AC) Part 186

Year 186 AC
A large city is uncovered in the southern deserts of Ariella.  Strange noises and lights are heard and seen, though few have been brave enough to venture into the ruins.  There have been several expeditions of brave scholars and adventurers to venture in, but none have returned.  The rumors of gold and treasure, though no one has actually returned from the city, are spurring more people to venture in.  No one is sure what civilization made the city.  Clearly it is from the time of Chaos, though some wonder if it is a city from the future that has been blown into the past because of some great calamity.

Wednesday, March 22, 2017

Expanded Timeline For After Chaos (AC) Part 185

Year 185 AC
The Gathering occurs this year. Though the reason for the tornadoes is not determined, mages are used to search the grounds ahead of time and then are posted to search all who enter the area.  Nothing outward happens, but treaties are affirmed, trading in great quantities occurs and marriages abound.

Tuesday, March 21, 2017

Expanded Timeline For After Chaos (AC) Part 184

Year 184 AC
This years gathering is postponed because of a huge tornado which goes through the town of Gathering.  It is odd, for the terrain is not set for tornadoes and many think that a mage or rogue druid caused the damage.  Though disappointment at having to wait until the following year to have the gathering is felt, the fact that the mercenaries in the area are being hired to find the magic user still makes them happy and their purses full.

Monday, March 20, 2017

Expanded Timeline for After Chaos (AC) Part 183

Year 183 AC
This year is a mild weather year, bringing on lots of good crops and surpluses.  Trade is up, as is banditry, and mercenaries are in high demand.

A gold site is found in one of the major rivers in Ariella and setters rush to mine the gold.  Luckily there are no locals, but weird happens occur, making some to wonder if magical creatures are nearby.

Thursday, March 16, 2017

Expanded Timeline For After Chaos (AC) Part 182

Year 182 AC
Strange lights are seen in the northern reaches of Taina. People go to investigate, scholars, adventurers, and the pious alike, and many have ideas what it might be.  Some think it's the hand of the gods, some think its magic.  The answer is still unknown.

Wednesday, March 15, 2017

Expanded Timeline For After Chaos (AC) Part 181

Year 181 AC
A group of warriors near the Dragon's Fire College starts a small warrior's college.  They teach basic techniques, how to make armor and weapons and horse training.  It is a big hit with many of the ruling class, so they can have well trained guards.

Tuesday, March 14, 2017

Expanded Timeline For After Chaos (AC) Part 180

Year 180 AC
Monsters from the sea surge on to the shore of eastern Taina, killing everything in their path.  They have no rhyme or reason to their path, taking no treasure or prisoners, simply killing and heading west in a straight line.  Armies are gathered to stop the menace.  This year is named the Year of the Sea's Revenge and many lives are lost before the monsters are stopped.

Monday, March 13, 2017

Expanded Timeline For After Chaos (AC) Part 179

Year 179 AC
A small group of barbarians takes over a several villages and cities in the north, northeast of Karoon and those who lived there and survived are trying to find help to take back their homes and stolen kin.

Thursday, March 9, 2017

Expanded Timeline For After Chaos (AC) Part 178

Year 178 AC
A group of bards starts working on a way to get news around the country.  They decide to use the runners, but also start working on a magic that may allow people to talk across great distances.

A quick snow melt and heavy rains in the southern reaches of the Tsalagi Mountains affects many of the nearby villages and towns, but also uncovers and old mine system.  There seems to be little ore or gems, but there are strange writings and equipment discovered near the mouth.  None of the locals want to explore much further in, though.

Wednesday, March 8, 2017

Expanded Timeline for After Chaos (AC) Part 177

Year 177 AC
A man, speaking a language no one knows, washes up on the eastern shore of Taina near Marshland, just a little south of Karoon.  He clearly was a sailor, but his dress was odd, made of material softer and finer then any had seen.  He dies soon after being rescued, but scholars from all over come to see him and his attire before he is laid to rest.  No one is sure where he came from and it becomes a large mystery for several years, fueling fireside tales of lost cities in the sea and sending many treasure hunters to their deaths.

Tuesday, March 7, 2017

Expanded Timeline for After Chaos (AC) Part 176

Year 176 AC
A plague of rabbits runs wild on the plains of Ariella.  They eat all the vegetation eaten by other wildlife and livestock.  Predators become a problem as they come and eat the hordes of rabbits.  Hunters kill as many as they can, but people begin to be sick of rabbit meat.

A stock of amethyst is found in a cave in the southern reaches of Ariella.  A group is sent to mine it, but they are not heard of after a few weeks of work.  Another group is sent to check  in on them, and they are not heard from as well.  The nearby cities and villages ask for help in finding out what is going on.

Monday, March 6, 2017

Expanded Timeline for After Chaos (AC) Part 175

Year 175 AC
This year the crop of apples is so great that the year is called the Year of the Apple.  Apple celebrations are held in many places, and even though other foods may be in short of supply, the apple crop sees many villages through the winter.

Dwarves scouting out a vein of tin in the northern reaches of the Tsalagi Mountains come upon a tunnel monster that some say are a dragon, some say is a giant worm.  The dwarves have not returned to the tunnels but hope they can find some adventurous explorers to clear out the tunnels for them.

Tuesday, February 28, 2017

Expanded Timeline For After Chaos (AC) Part 174

Year 174 AC
This year's gathering is grand with two weddings, five duels and a visit from the leader of the small country of Ariella in the south.  The leader of Ariella was newly elected and runs his country from the monastery's town.  Trade routes are agreed upon and the bigger cities that they run between  promise to protect them as best they can.

Monday, February 27, 2017

Expanded Timeline For After Chaos (AC) Part 173

Year 173 AC
A road building project between Karoon and Sunvale to help promote aid, trading and protection between the two cities begins.  They know it will take years to finish, even with magic, but both cities think it's a good idea.

Sea caves are found in North western Taina.  Inside is a small band of sea elves and envoys are sent to set up trade and rights to the area.  Negotiations will be tricky since few speak the sea elf language and few sea elves speak the common tongue.

Thursday, February 23, 2017

Expanded Timeline For After Chaos (AC) Part 172

Year 172 AC
Out of the north come creatures white as snow, covered in fur and as large as ogres.  They rampage through nearby villages, killing indiscriminately, and taking off nothing other then livestock.  The call for help is sent out for anyone that would aid these small homesteads and villages.

Wednesday, February 22, 2017

Expanded Timeline For After Chaos (AC) Part 171

Year 171 AC
A blacksmith sets up shop near the small cove of Brightwater.  He begins trade with not only  the dwarves but Ariella as well.  People begin to send their youth to be trained and to delegations to trade.

A small ruins is found in Areilla about two hundred miles south of the monastery.  At least it is small above ground.  Below ground is a labyrinth of tunnels and what amounts to a good size city that was abandoned sometime in the far past.  No one has explored it fully, for something lurks in its depths.

Tuesday, February 21, 2017

Expanded Timeline For After Chaos (AC) Part 170

Year 170 AC
Mages develop a milk bottle that keeps the milk cold for a full day.  The local dairies use it to deliver milk to nearby homes in the city and the milk will stay good longer.

A typhoon off the west coast of Taina deposits two old ships on the coast near the village of Greenthorne.  No one from the nearby area is brave enough to check them out for they fear they are haunted.

Thursday, February 16, 2017

Expanded Timeline For After Chaos (AC) Part 169

Year 169 AC
A crazy little old man introduces a small box which when opened plays music.  It is not magic but all mechanical.  Some think it is an affront to the Gods, while others think it is wonderful, while still others wonder if they can use the mechanical item for something more nefarious.

A rogue creature is attacking ships in the sea between Ariella and Taina.  Many are sent to stop the creature, but either they find no sign or do not return.

Wednesday, February 15, 2017

Expanded Timeline for After Chaos (AC) Part 168

Year 168 AC
This year the largest loom ever is constructed.  What special about this loom isn't that it is so large, which does make creating fabric and tapestries easier in a sense, but that it is operated in such a manner it is faster to weave with then older looms.  Orders go out for this new loom, making the inventor very rich.

Ogres appear in the north attacking settlements and stealing livestock.  Many lives are lost and revenge attacks are planned.

Tuesday, February 14, 2017

Expanded Timeline For After Chaos (AC) Part 167

Year 167 AC
Candle makers create metal molds for the first time, allowing for candles to be made in mass and not have to be tapers which take a long time to make and are very unstable.  This makes mages and priests very happy since they have more stable candles to work on their writing with paper.

Dragon's Fire College accepts several members from the monastery of Ariella to their ranks.  The idea is to exchange ideas and knowledge with their counterparts.  Not all are happy with the acceptance, but no one complains outright.

Monday, February 13, 2017

Expanded Timeline for After Chaos (AC) Part 166

Year 166 AC
A magic disease springs up in a small village to the north of Karoon, turning people into animals and magical beings.  Mages and priests are called upon to find the source of the problem.  The village isn't rich but nearby villages and cities don't want it to spread so are putting a bounty on a cure.

Thursday, February 9, 2017

Expanded Timeline For After Chaos (AC) Part 165

Year 165 AC
The descendant of Tharion Thunderhead, or a person claiming to be a descendant of him, demands the leadership of Karoon be given to him.  Karl Thunderhead gathers an army to press his demand. The city also hires mercenaries to bolster their ranks.  Things look heated, but those who fight wars find great money at just sitting and waiting to fight.

Wednesday, February 8, 2017

Expanded Timeline for After Chaos (AC) Part 164

Year 164 AC
The year of the gathering has arrived.  This year it is so big it spills out of the city onto the plain to the east.  Literally hundreds of acres are covered with tents and small camps.  So big is the gathering that small trading areas spring up all around the camping areas, so people don't have to go far.  Mages and druids are used to bring in enough water for everyone, and everburning rocks are in hot demand for cooking since there is little wood to go around.

Monday, January 30, 2017

Robots and Learning

This weekend I took my FTC team to their local competition.  For those who do not know FTC is a competition where the kids 7th to 12th grade build 18 inch by 18 inch by 18 inch  robot (which may expand) to do certain challenges in 2 and 1/2 minutes.  Part of it is driving, but part of it is programming the robot to work on its own for 30 seconds.  It's a long haul to build the robot and get it up and running, especially when you are working with teenagers, but it is fun as well.  They learn about gear ratios, wiring, torque, all sorts of engineering stuff as well as how to present themselves.  Our team was doing great (some where between 2nd and 6th out of 26 teams for most of the game), but on our 5th and last run the robot decided it didn't want to talk to the drive brain and we fell flat our face.  Though the kids were disappointed, (understandably so), we took it as a learning moment.  What needed to be checked before we went on the field?  Who should have been in charge of that? What could we have done differently?  We encouraged them not to blame anyone, because crud happens and insisted they did way better then in the past.  At the very least, we lost nothing on the playing field during play.... there is a long tradition of leaper bots in our competitions.  But the take away we wanted them to see was they had fun at the competition and they learned not only from their mistakes and things that went well, but they learned from the other teams as well.  My girls are chatty, as are some of my boys, and they were talking it up with a lot of kids.  Which is the other point of these competitions.  Getting kids who like the same things to get together, talk over their ideas, and realize that being a "nerd" is not only fun, but are cool, as well!

Have a great day and pass on the fun!

Monday, January 23, 2017

Exciting Times

I'm taking this week off for preparations for our Robot Team going to their FTC competition.  It's taking a bit of my time, for some reason, and I'll be back to my fun writing next week.  Have a great week!

Thursday, January 19, 2017

Expanded Timeline For After Chaos (AC) Part 163

Year 163 AC
A council of priests is called in Gathering to decide on common rules, such as behavior between orders and if there will be any reciprocal help between orders.  Hundreds come, along with many mercenaries to protect the priests. There are some scuffles and a few deaths, but many rules are hammered out.

Wednesday, January 18, 2017

Expanded Timeline For After Chaos (AC) Part 162

Year 162 AC
Rumors of an underground school for wizards spread.  Though mages are tolerated, or even loved, in areas, since they revere the Gods of Light and Neutrality, wizards are reviled for revering the Dark Gods and casting spells of necromancy and other dark magics.  Wizard hunters and small groups of adventurers go in search of this "school".

Tuesday, January 17, 2017

Expanded Timeline For After Chaos (AC) Part 161

Year 161 AC
A lost city is found underground far north of Karoon.  Many adventurers go forth in hopes of treasure and knowledge, many being hired by scholars.  Few leave the city alive, if at all.  There are rumors of monsters and demons, but no concrete information on what kills so many.

Wednesday, January 11, 2017

Expanded Timeline For After Chaos (AC) Part 160

Year 160 AC
A meteor falls near Sunvale, leaving a huge crater and debris which covers miles around. In the center adventurers find a special metal that is dubbed "Star Metal" and makes fine magic weapons.  Many go to the site to discover it's secrets.

Tuesday, January 10, 2017

Expanded Timeline For After Chaos (AC) Part 159

Year 159 AC
The richer people around Taina start sending their youngsters to the Dragon's Fire college on more regular basis to learn history, writing, and accounting so they can help their cities better.

Strange wind creatures are spotted on the plains of Ariella.  Many scholars and adventurers go to see what they may be or what they may mean.

Monday, January 9, 2017

Expanded Timeline For After Chaos (AC) Part 158

Year 158 AC
The water ways of the oceans of Northern Taina actually freeze over.  Adventurous souls explore the frozen waste land, some finding some quite extraordinary finds, such as unknown islands, animals, and a type of crystal found no where else. Some make a fortune scouring the frozen wastes for such finds.

Thursday, January 5, 2017

Expanded Timeline For After Chaos (AC) Part 157

Year 157 AC
Dragon's Fire starts a school for Adventurers.  The school simply teaches wilderness survival, small magics to the slightly inclined toward the arcane, and how to bargain for supplies. Though slow to take off, the school is accepted world wide as useful and a good addition to the starting of an adventuring career.

Wednesday, January 4, 2017

Expanded Timeline For After Chaos (AC) Part 156

Year 156 AC
Snow sweeps through Taina, burying many of the small villages near the Tsalagi Mountains. Mages and priests go out and try to help and the call for adventurers to bring in supplies for these small villages go outs.  Many die, but people come together to help each other through the mess.

Tuesday, January 3, 2017

Expanded Timeline For After Chaos (AC) Part 155

Year 155 AC
A group of mercenaries, named the Thunder Spears, takes it upon themselves to police the eastern half of Taina.  For the most part they are fair, but they do take a heavy hand in some areas and take property when they have no right.  Some of the area leaders want them put down or out of the area.