Wednesday, April 25, 2018

Expanded Timeline For After Chaos (AC) Part 281

Year 281 AC
This year is marked by an abundance of not only game animals, but many farm animals bare twins that don't normally. The priests of Wesa say that she has blessed the world with her love and many people pay homage to the temples of Wesa, the temples receiving many worldly goods in thanks.  So much worldly goods are given, that the temples have to hire mercenaries to protect their temples.

Tuesday, April 24, 2018

Expanded Timeline For After Chaos (AC) Part 280

Year 280 AC
Minstrels, traveling from Landshire to the Tsalagi Mountains, stop at all the major, and not so major, cities, spreading rumors of a long lost king from the Chaos Wars coming back to life.  All anyone has to do is find his tomb and bring a magical gem that was taken by the dragons long ago.  The rumors include that the long lost king has rooms and rooms of treasure buried with him and will be very grateful if he is brought back to life.

For the GM, there is a tomb in the area the minstrels are mentioning in their rumors and most likely the huge complex does have treasure, but the minstrels are not doing so to save some long lost hero.  They are hoping that someone will raise the "hero" so the vampire can make them vampires as well.  They don't think they can make it through all the wards and traps, and that is why they are hoping some adventuring group will do that part for them, with them following behind.

Monday, April 23, 2018

Expanded Timeline For After Chaos (AC) Part 279

Year 279 AC
A plague hits the port city near Karoon.  The city is quarantined, but supply runs try to make it in for the major money it would bring.

Thursday, April 19, 2018

Expanded Timeline For After Chaos (AC) Part 278

Year 278 AC
Pirates swarm the eastern waters, attacking dwarven merchants and mainland merchants alike.  There is little in the way of any navy, (from either place), so mercenary merchants are arming to try and take out the pirates, as well as fill the niche of protection for merchant ships which can't arm up.  Many merchants take to going in large groups with protection, which makes things more expensive, but makes it more likely they will reach their port.

Wednesday, April 18, 2018

Expanded Timeline For After Chaos (AC) Part 277

Year 277 AC
The warband grows, threatening merchant caravans and taking on bigger settlements and even small cities.  Karoon now joins Landshire in trying to rid of the warband and more mercenaries are called for.

Monday, April 16, 2018

Expanded Timeline For After Chaos (AC) Part 276

Year 276 AC
A warband starts taking land in the northeast, enslaving the peasants and killing any armed resistance. Landshire sends troops to try and take care of them, but makes little head way.  Mercenaries and mages are in high demand to stop the threat.

Wednesday, April 11, 2018

Expanded Timeline For After Chaos (AC) Part 275

Year 275 AC
The mages of Dragon's Fire begin to work on the magic of translocation in a serious fashion.  Merchants and leaders of armies fund it, which brings controversy, but the mages try to find a way to do so in earnest.  If this magic can be mastered, without killing the mage, travel would become much easier, as would trade.

Tuesday, April 10, 2018

Expanded Timeline For After Chaos (AC) Part 274

Year 274 AC
This year's Gathering is pretty uneventful, which is good in it's own right.  There are the usual treaties, marriages and trade pacts.  There is a strange apparition that appears to a delegation of Aiyana's temple of Lakeshire, asking for help. The ghost asks for help protecting a holy site in northern Taina, near the coast.  Mercenaries and adventures are asked to investigate with the promise of rewards.

Thursday, April 5, 2018

Expanded Timeline For After Chaos (AC) Part 273

Year 273 AC
The leader of the Cult of No Gods is cornered in a cave complex north of Gathering.  So disgusted with this person, (they never do find out if he is a he or a she), they just set fire to the whole complex and then clean up afterwards.  After the cave is cleared there are no more threats against temples and no more mention or interactions of the Cult of No Gods.

Wednesday, April 4, 2018

Expanded Timeline For After Chaos (AC) Part 272

Year 272 AC
The breaking point with the Cult of No God comes when the temple to Aiyana in Karoon is burned to the ground with all the priests inside.  Outrage is so overwhelming that every major city on the east side sends out military and mercenaries units to search out their leaders and hiding spots.  Many cells are captured and/or killed, but the head of the group is not found and is still on the loose.

Monday, April 2, 2018

Expanded Timeline For After Chaos (AC) Part 271

Year 271 AC
The Cult of the No Gods spreads.  Those of the faiths are attacked and killed, temples are burned, even pilgrims are attacked.  No one is sure where they are basing out of or who they are, or even what they truly want. But the Cult is definitely causing strain in the temples.  Mercenaries and mages are hired to find the Cult and take them out.