Year 280 AC
Minstrels, traveling from Landshire to the Tsalagi Mountains, stop at all the major, and not so major, cities, spreading rumors of a long lost king from the Chaos Wars coming back to life. All anyone has to do is find his tomb and bring a magical gem that was taken by the dragons long ago. The rumors include that the long lost king has rooms and rooms of treasure buried with him and will be very grateful if he is brought back to life.
For the GM, there is a tomb in the area the minstrels are mentioning in their rumors and most likely the huge complex does have treasure, but the minstrels are not doing so to save some long lost hero. They are hoping that someone will raise the "hero" so the vampire can make them vampires as well. They don't think they can make it through all the wards and traps, and that is why they are hoping some adventuring group will do that part for them, with them following behind.
An epic tour of the world of Martapa, the setting for my High King's Sword Series I have published the first two books, found on Amazon. The final two books should be available soon. I hope you enjoy my world!
Tuesday, April 24, 2018
Monday, April 23, 2018
Expanded Timeline For After Chaos (AC) Part 279
Year 279 AC
A plague hits the port city near Karoon. The city is quarantined, but supply runs try to make it in for the major money it would bring.
A plague hits the port city near Karoon. The city is quarantined, but supply runs try to make it in for the major money it would bring.
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Thursday, April 19, 2018
Expanded Timeline For After Chaos (AC) Part 278
Year 278 AC
Pirates swarm the eastern waters, attacking dwarven merchants and mainland merchants alike. There is little in the way of any navy, (from either place), so mercenary merchants are arming to try and take out the pirates, as well as fill the niche of protection for merchant ships which can't arm up. Many merchants take to going in large groups with protection, which makes things more expensive, but makes it more likely they will reach their port.
Pirates swarm the eastern waters, attacking dwarven merchants and mainland merchants alike. There is little in the way of any navy, (from either place), so mercenary merchants are arming to try and take out the pirates, as well as fill the niche of protection for merchant ships which can't arm up. Many merchants take to going in large groups with protection, which makes things more expensive, but makes it more likely they will reach their port.
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Wednesday, April 18, 2018
Expanded Timeline For After Chaos (AC) Part 277
Year 277 AC
The warband grows, threatening merchant caravans and taking on bigger settlements and even small cities. Karoon now joins Landshire in trying to rid of the warband and more mercenaries are called for.
The warband grows, threatening merchant caravans and taking on bigger settlements and even small cities. Karoon now joins Landshire in trying to rid of the warband and more mercenaries are called for.
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Monday, April 16, 2018
Expanded Timeline For After Chaos (AC) Part 276
Year 276 AC
A warband starts taking land in the northeast, enslaving the peasants and killing any armed resistance. Landshire sends troops to try and take care of them, but makes little head way. Mercenaries and mages are in high demand to stop the threat.
A warband starts taking land in the northeast, enslaving the peasants and killing any armed resistance. Landshire sends troops to try and take care of them, but makes little head way. Mercenaries and mages are in high demand to stop the threat.
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Wednesday, April 11, 2018
Expanded Timeline For After Chaos (AC) Part 275
Year 275 AC
The mages of Dragon's Fire begin to work on the magic of translocation in a serious fashion. Merchants and leaders of armies fund it, which brings controversy, but the mages try to find a way to do so in earnest. If this magic can be mastered, without killing the mage, travel would become much easier, as would trade.
The mages of Dragon's Fire begin to work on the magic of translocation in a serious fashion. Merchants and leaders of armies fund it, which brings controversy, but the mages try to find a way to do so in earnest. If this magic can be mastered, without killing the mage, travel would become much easier, as would trade.
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Tuesday, April 10, 2018
Expanded Timeline For After Chaos (AC) Part 274
Year 274 AC
This year's Gathering is pretty uneventful, which is good in it's own right. There are the usual treaties, marriages and trade pacts. There is a strange apparition that appears to a delegation of Aiyana's temple of Lakeshire, asking for help. The ghost asks for help protecting a holy site in northern Taina, near the coast. Mercenaries and adventures are asked to investigate with the promise of rewards.
This year's Gathering is pretty uneventful, which is good in it's own right. There are the usual treaties, marriages and trade pacts. There is a strange apparition that appears to a delegation of Aiyana's temple of Lakeshire, asking for help. The ghost asks for help protecting a holy site in northern Taina, near the coast. Mercenaries and adventures are asked to investigate with the promise of rewards.
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Thursday, April 5, 2018
Expanded Timeline For After Chaos (AC) Part 273
Year 273 AC
The leader of the Cult of No Gods is cornered in a cave complex north of Gathering. So disgusted with this person, (they never do find out if he is a he or a she), they just set fire to the whole complex and then clean up afterwards. After the cave is cleared there are no more threats against temples and no more mention or interactions of the Cult of No Gods.
The leader of the Cult of No Gods is cornered in a cave complex north of Gathering. So disgusted with this person, (they never do find out if he is a he or a she), they just set fire to the whole complex and then clean up afterwards. After the cave is cleared there are no more threats against temples and no more mention or interactions of the Cult of No Gods.
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Wednesday, April 4, 2018
Expanded Timeline For After Chaos (AC) Part 272
Year 272 AC
The breaking point with the Cult of No God comes when the temple to Aiyana in Karoon is burned to the ground with all the priests inside. Outrage is so overwhelming that every major city on the east side sends out military and mercenaries units to search out their leaders and hiding spots. Many cells are captured and/or killed, but the head of the group is not found and is still on the loose.
The breaking point with the Cult of No God comes when the temple to Aiyana in Karoon is burned to the ground with all the priests inside. Outrage is so overwhelming that every major city on the east side sends out military and mercenaries units to search out their leaders and hiding spots. Many cells are captured and/or killed, but the head of the group is not found and is still on the loose.
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Monday, April 2, 2018
Expanded Timeline For After Chaos (AC) Part 271
Year 271 AC
The Cult of the No Gods spreads. Those of the faiths are attacked and killed, temples are burned, even pilgrims are attacked. No one is sure where they are basing out of or who they are, or even what they truly want. But the Cult is definitely causing strain in the temples. Mercenaries and mages are hired to find the Cult and take them out.
The Cult of the No Gods spreads. Those of the faiths are attacked and killed, temples are burned, even pilgrims are attacked. No one is sure where they are basing out of or who they are, or even what they truly want. But the Cult is definitely causing strain in the temples. Mercenaries and mages are hired to find the Cult and take them out.
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Wednesday, March 28, 2018
Expanded Timeline For After Chaos (AC) Part 270
Year 270 AC
A strange cult that claims the Gods do not exist tries to worm their way into Karoon. The guards throw them out time and time again, but the claims keep spreading. Those of the temples are alarmed, but there is little more then can do.
A strange cult that claims the Gods do not exist tries to worm their way into Karoon. The guards throw them out time and time again, but the claims keep spreading. Those of the temples are alarmed, but there is little more then can do.
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Tuesday, March 27, 2018
Expanded Timeline For After Chaos (AC) Part 269
Year 269 AC
An image appears in the middle of a merchant camp near Gathering. The image is that of a dwarven warrior, fighting some unseen battle and clearly out numbered and wounded. He eventually dies in the image, which causes the whole camp to disband in the middle of the night. No one know why it happened, but now the camp is considered haunted and will not be camped at by the knowing.
For the GM the dwarf was a great dwarven warrior named Stonehelm in the Chaos Wars.. He bore a weapon of great power and it was dragged away by creatures, then skiegs, then ogres. The weapon is near by and if returned to the dwarven realm could garner a great reward.
An image appears in the middle of a merchant camp near Gathering. The image is that of a dwarven warrior, fighting some unseen battle and clearly out numbered and wounded. He eventually dies in the image, which causes the whole camp to disband in the middle of the night. No one know why it happened, but now the camp is considered haunted and will not be camped at by the knowing.
For the GM the dwarf was a great dwarven warrior named Stonehelm in the Chaos Wars.. He bore a weapon of great power and it was dragged away by creatures, then skiegs, then ogres. The weapon is near by and if returned to the dwarven realm could garner a great reward.
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Monday, March 26, 2018
Expanded Timeline For After Chaos (AC) Part 268
Year 268 AC
Spring comes early, and with it, flash floods. Many basins with large rivers, and even some small creeks, over flow. People are forced out of their houses, losing everything, including live stock. Gathering tries to help those they can, as do many of the larger cities on the west side of the Tsalagi Mountains. Little help comes from the east.
Spring comes early, and with it, flash floods. Many basins with large rivers, and even some small creeks, over flow. People are forced out of their houses, losing everything, including live stock. Gathering tries to help those they can, as do many of the larger cities on the west side of the Tsalagi Mountains. Little help comes from the east.
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Wednesday, March 21, 2018
Expanded Timeline For After Chaos (AC) Part 267
Year 267 AC
A meeting of the heads of the orders of the Gods happens in Karoon. There are debates about the Balance, discussions about theology, and how to protect their Gods' ethos'. Some clashes of ideas happen, but no violence happens. Many make connections with other places of worship of their God or Goddess and even some cooperation happens between light and dark gods' temples, (mostly the dark gods protecting the temples of Aiyana).
A meeting of the heads of the orders of the Gods happens in Karoon. There are debates about the Balance, discussions about theology, and how to protect their Gods' ethos'. Some clashes of ideas happen, but no violence happens. Many make connections with other places of worship of their God or Goddess and even some cooperation happens between light and dark gods' temples, (mostly the dark gods protecting the temples of Aiyana).
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Tuesday, March 20, 2018
Expanded Timeline for After Chaos (AC) Part 266
Year 266 AC
A huge diamond is found in a mine in the Tsalagi Mountains. Trying to transport it back to civilization of Landshire and Karoon becomes difficult. Bandits, warlords and even monsters attack the transport which eventually makes it to an eastern port and is shipped to the Dwarven Islands for a King's ransom. Many mercenaries are hired to protect the gem, (and it's littler brothers and sisters), and many do not make the entire journey, because of the deaths of so many.
A huge diamond is found in a mine in the Tsalagi Mountains. Trying to transport it back to civilization of Landshire and Karoon becomes difficult. Bandits, warlords and even monsters attack the transport which eventually makes it to an eastern port and is shipped to the Dwarven Islands for a King's ransom. Many mercenaries are hired to protect the gem, (and it's littler brothers and sisters), and many do not make the entire journey, because of the deaths of so many.
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Monday, March 19, 2018
Expanded Timeline For After Chaos (AC) 265
Year 265 AC
A delegation of Akicitia make their way north to speak with the wood elves in the north. Though the reason for the visit is unknown, the whirlwind of activity, along with rumors, stretches to almost every corner of Taina. Akicitia hardly travel away from their home and in such numbers is even more unheard of.
For the GM the Akicitia are looking for the scion of a wood elf who saved their tribe so long ago in the Chaos Wars, because they have found the hero's remains and weapon which had been lost at the end of a long battle that saved the Akicitia's tribe. They wish to return both and honor the family of their hero.
A delegation of Akicitia make their way north to speak with the wood elves in the north. Though the reason for the visit is unknown, the whirlwind of activity, along with rumors, stretches to almost every corner of Taina. Akicitia hardly travel away from their home and in such numbers is even more unheard of.
For the GM the Akicitia are looking for the scion of a wood elf who saved their tribe so long ago in the Chaos Wars, because they have found the hero's remains and weapon which had been lost at the end of a long battle that saved the Akicitia's tribe. They wish to return both and honor the family of their hero.
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Wednesday, March 14, 2018
Expanded Timeline For After Chaos (AC) Part 264
Year 264 AC
This year's Gathering is tense. Both sides of the Landshire conflict arrive, claiming to be the leader of that large city. Both delegations are given a seat at the table. Finally, the two sides agree to being mind read by clerics of Catiana. They discover that neither poisoned their brother and though it takes time, the two reconcile and build a co-leadership to rebuild Landshire. The Gathering is considered a great success.
This year's Gathering is tense. Both sides of the Landshire conflict arrive, claiming to be the leader of that large city. Both delegations are given a seat at the table. Finally, the two sides agree to being mind read by clerics of Catiana. They discover that neither poisoned their brother and though it takes time, the two reconcile and build a co-leadership to rebuild Landshire. The Gathering is considered a great success.
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Tuesday, March 13, 2018
Expanded Timeline for After Chaos (AC) Part 263
Year 263 AC
The "king" of Landshire dies suddenly, starting a civil war between his brothers, each accusing the other of killing their brother. There are loyalists on each side, though most of the general populous just wants someone to lead them. Mercenaries, healers, armorers, and suppliers are needed by both sides.
For the GM, strangely, neither brother killed the king. He died of a heart attack in his sleep, but most believe it was poison. So both brothers, who want the best for Landshire, are really fighting against nature.
The "king" of Landshire dies suddenly, starting a civil war between his brothers, each accusing the other of killing their brother. There are loyalists on each side, though most of the general populous just wants someone to lead them. Mercenaries, healers, armorers, and suppliers are needed by both sides.
For the GM, strangely, neither brother killed the king. He died of a heart attack in his sleep, but most believe it was poison. So both brothers, who want the best for Landshire, are really fighting against nature.
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Wednesday, February 28, 2018
Expanded Timeline For After Chaos (AC) Part 262
Year 262 AC
Mud slides block the major pass in the Tsalagi Mountains. Trade only gets through in fits and starts, but slowly, with the work of prison gangs, the pass is finally cleared. Trade is slow for the next few years, as many people on both sides of the mountains have found different sources for most of the products, though they are more expensive in some cases.
Mud slides block the major pass in the Tsalagi Mountains. Trade only gets through in fits and starts, but slowly, with the work of prison gangs, the pass is finally cleared. Trade is slow for the next few years, as many people on both sides of the mountains have found different sources for most of the products, though they are more expensive in some cases.
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Tuesday, February 27, 2018
Expanded Timeline For After Chaos (AC) Part 261
Year 261 AC
Dragons are sighted near the bay of Calabay, scaring livestock, farmers and fisherman alike. They harm nothing save a merchant caravan, where everyone is killed and nothing appears to be taken.
For the GM, the dragons were rescuing a stone egg from the merchants.
Dragons are sighted near the bay of Calabay, scaring livestock, farmers and fisherman alike. They harm nothing save a merchant caravan, where everyone is killed and nothing appears to be taken.
For the GM, the dragons were rescuing a stone egg from the merchants.
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