Wednesday, September 29, 2010

The Minotuar Wars

Around 3220 PA (Post Avatar) the minotaurs near the coast and the Dwarven Islands decided the only way to get ahead in the mining and blacksmithing so the world would need them was to eradicate the dwarves all together. Not all minotaurs felt this way (and by the time of the High King's Sword all minotaurs who remained thought this small group of minotaurs were just plan crazy and idiots) and thus only a small fraction actually tried to assault the Dwarven homeland.

Minotaurs were never and still aren't very good sailors, so the assaulting army lost quite a few members simply to the sea. Once there they tried to lay siege to the great fortress capital of the the dwarves. Though they weren't in great harm, the dwarves sent out pleas for help to the human mainland to stop the Minotaur "invasion".

Many human mercenaries (including Derk Tumblestone, owner of the Traveling Tramp) came to the dwarves aid and drove the Minotaurs into the sea. The process was long, taking nearly five years because the Minotaurs that did make it to the islands were good fighters and survivalists. During that period of time good smelted steel was very expensive, as was any dwarven goods.

For roleplaying purposes, if your party is comprised of mercenaries, perhaps they show up to help the dwarves. If they include a dwarf, maybe he wants to go home and help his people. If they are minotaurs, maybe they are one of those who are in the assaulting party or a minotaur who actually tried to stop their people from attacking the dwarves who had never really been their enemies. Also realize that high quality metal items and dwarven items will be twice as expensive as those in your price tables.
Tomorrow: Magic Items: Light Stones

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