The Dragonbow of the Gods was created by Targon, Catiana, and Taniger for Amber Blackwolf, one of the four Chosen. They figured one of the Chosen would be an elf and bows were their specialty.
This bow made of magical imbued oak makes the weapon as tough as steel and can be used as a staff without fear of breaking. Shaped like an elongated dragon, the tip of the tail and back of the head serve as anchoring points for the string. The wings serve as anchoring points for the string. The wings serve as the notch for the arrow, either side able to serve as the notch since even the Gods had no idea what eye the person would sight with. It has a gold tint with the dragon having emeralds as eyes.
The bow is unique in the fact it doesn't require any physical arrows, though they can be used. When the string is pulled back if a physical arrow isn't in the notch a magical arrow comes to light, the color depending on the person, their mood, and if they require more damage against undead or demons.
The most unique characteristic is the bow is meant specifically to take out undead and demons. Demons and undead feel compelled to turn away from the wielder.
In game terms, the bow is the highest plus available, and is a demon/undead slayer. This is also a relic and should not just be handed out in a random treasure. Introduce this with caution and only if your characters are in great need.
This weapon has a history of disappearing so after the party defeats that "Demon King" as a a GM you could spirit the bow away and still retain lore so as not to overbalance your campaign.
Tomorrow: A little more of my prologue
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