Thursday, October 25, 2012

Encouraging Good Roleplaying

As a writer and fantasy reader, I love descriptions.  I know the mainstream novels are supposed to be fast paced, (we don't have time for your 3 page description of the city, people), but those of us fantasy readers we love a good description and lots of details, (hello, council of the elves in Lord of the Rings?).  Roleplaying is no different.  You are trying to put your players into your world, whether pre-made or home grown.  They want to know what the shifty eyed man in the corner looks like.  How pretty is that barmaid?  How high are those buildings in case my thief needs to make a mad dash across the roof tops?  You have to give your players something for their roleplaying eyes to see.  Here are a few suggestions.

1) Pre-make a few NPC descriptions, even if they are only flavor text to fill in the scene.  Players like that added touch and makes them wonder if that NPC is important or not.

2) Make up descriptions of the major buildings in your city.  I would definitely have the tavern made up they will inevitably go to, the manor or castle of the city and any place you want your PCs to go to.

3) Major items they will find should be described.  These include a quest item, weapons of great power, even trinkets they get as rewards.

Happy Gaming!

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