Year 250 AC
Fairies by the thousands appear over a small lake in the middle of Eastern Taina. Their magic makes the plants in the area grow quickly and where once was only plains a huge grove of trees appear. The locals rename the lake and new grove of trees, Fairy Grove. No one is sure why they appear, but it is a momentous event.
For the GM, the fairies met to pick a new queen, for the old one died without a daughter. It is very heated, (for fairies) but eventually they pick their new queen.
An epic tour of the world of Martapa, the setting for my High King's Sword Series I hope to someday get published. I hope you enjoy my world!
Wednesday, January 31, 2018
Thursday, January 25, 2018
Expanded Timeline For After Chaos (AC) Part 249
Year 249 AC
Ships bring great amounts of trading goods from the Dwarven Islands that they have never brought before. Rare dwarven goods, such as armor, weapons and other fine metal goods are up for sale. The ships are heavily guarded and led by the second son of King Ironhammer, Valsun Ironhammer. They do not seek gold, per say, but like exchanges of goods and knowledge.
Ships bring great amounts of trading goods from the Dwarven Islands that they have never brought before. Rare dwarven goods, such as armor, weapons and other fine metal goods are up for sale. The ships are heavily guarded and led by the second son of King Ironhammer, Valsun Ironhammer. They do not seek gold, per say, but like exchanges of goods and knowledge.
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Wednesday, January 24, 2018
Expanded Timeline For After Chaos (AC) Part 248
Year 248 AC
A traveling scholar works his way down the great road, stopping at small villages to teach about the gods, magic and planting. "The Scholar" goes by no other name and asks for nothing in return. But he disappears around the spring equinox and the villages are asking for help to find the kind old man.
A traveling scholar works his way down the great road, stopping at small villages to teach about the gods, magic and planting. "The Scholar" goes by no other name and asks for nothing in return. But he disappears around the spring equinox and the villages are asking for help to find the kind old man.
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Tuesday, January 23, 2018
Expanded Timeline for After Chaos (AC) Part 247
Year 247 AC
A troop of bandits known as "The Assassins" is attacking and raiding caravans along the great road between Landshire and Sunvale. No one knows for sure where they are based, who is in charge, or how many people there are in the group of bandits. Small groups of searchers have gone out to find the group, but none have returned. Many cities and towns upon the road are posting rewards for the groups disbandment or destruction.
A troop of bandits known as "The Assassins" is attacking and raiding caravans along the great road between Landshire and Sunvale. No one knows for sure where they are based, who is in charge, or how many people there are in the group of bandits. Small groups of searchers have gone out to find the group, but none have returned. Many cities and towns upon the road are posting rewards for the groups disbandment or destruction.
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Thursday, January 18, 2018
The Vase of Katzu Part 23
The Vase of Katzu
The man in the chair stands and looks the party over with disdain. "I've hoped for many to be a challenge that would end this curse. But all have failed. I have put their bones in a pile outside my window so I can remember that no one receives that which they wish to have. I will add your bones to my pile and mourn the loss of the hope of eternal death with them." Then he draws his sword and attacks.
So the master is 4 levels higher then the party average, using a Vampire monster for his template, though he also is a fighter of the 4 levels higher then the party. He has magical items and weapons and is most certainly not above using dirty tricks. When the party kills him, (if they do, muhaha), all the other "vampires" still alive will die, aging quickly and turning to dust. Anyone, (like skeletons and Jarvis), still alive under the curse will also die. Then the party can plunder at will. The treasure they find is totally up to you because the "vampires" had years to accumulate wealth.
The man in the chair stands and looks the party over with disdain. "I've hoped for many to be a challenge that would end this curse. But all have failed. I have put their bones in a pile outside my window so I can remember that no one receives that which they wish to have. I will add your bones to my pile and mourn the loss of the hope of eternal death with them." Then he draws his sword and attacks.
So the master is 4 levels higher then the party average, using a Vampire monster for his template, though he also is a fighter of the 4 levels higher then the party. He has magical items and weapons and is most certainly not above using dirty tricks. When the party kills him, (if they do, muhaha), all the other "vampires" still alive will die, aging quickly and turning to dust. Anyone, (like skeletons and Jarvis), still alive under the curse will also die. Then the party can plunder at will. The treasure they find is totally up to you because the "vampires" had years to accumulate wealth.
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Ruins
Monday, January 15, 2018
The Vase of Katzu Part 22
The Vase of Katzu
The last floor is basically one huge room, with a bed to one side, a small study to the other and a sitting room in the middle. Everything is in perfect condition and perfectly placed. Sconces are filled with light, though it seems magical and not from candles are lamps. The rugs are plush and a beautiful blue color. Silks and thick tapestries decorate the walls, as do fine paintings and statues. There are also vases very similar to the vase the collector had that sent the group on this adventure.
As the group enters, a man of refinement and older years looks up from his book. He is handsome, even though he is older and he takes in the group like a cat might watch a group of mice.
For the GM I will do the master of the house's monologue tomorrow.
The last floor is basically one huge room, with a bed to one side, a small study to the other and a sitting room in the middle. Everything is in perfect condition and perfectly placed. Sconces are filled with light, though it seems magical and not from candles are lamps. The rugs are plush and a beautiful blue color. Silks and thick tapestries decorate the walls, as do fine paintings and statues. There are also vases very similar to the vase the collector had that sent the group on this adventure.
As the group enters, a man of refinement and older years looks up from his book. He is handsome, even though he is older and he takes in the group like a cat might watch a group of mice.
For the GM I will do the master of the house's monologue tomorrow.
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Thursday, January 11, 2018
The Vase of Katzu Part 21
The Vase of Katzu
The only remaining room on this floor, beside the stairs up, is the sitting room. This room is large, covered in fine rugs and tapestries, sconces on the walls and filigreed lamps, many chairs and tables, art and books. There are also several people occupying the room.
The occupants of this room all depends on where the group has gone. Peter will be here if the group hasn't made much noise, there also may be other "children" here if the party hasn't fought them in other rooms. Peter is three levels higher then the party and is a fighter/mage class on top of his "vampire" status. There is quite a stash of fine art, old books, and gold objects to plunder. Peter will have some magical items.
The only remaining room on this floor, beside the stairs up, is the sitting room. This room is large, covered in fine rugs and tapestries, sconces on the walls and filigreed lamps, many chairs and tables, art and books. There are also several people occupying the room.
The occupants of this room all depends on where the group has gone. Peter will be here if the group hasn't made much noise, there also may be other "children" here if the party hasn't fought them in other rooms. Peter is three levels higher then the party and is a fighter/mage class on top of his "vampire" status. There is quite a stash of fine art, old books, and gold objects to plunder. Peter will have some magical items.
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Wednesday, January 10, 2018
The Vase of Katzu Part 20
The Vase of Katzu
The last room on the left is actually a small library, though it is stuffed full of books, desks, melted candles and tapestries where there is room. The windows curtians are wide open and there are several locked chests in the room. There is some dust, but it's pretty well taken care of.
For the GM this is the small family library since the mistress and master wanted their children to be well educated. The books are in good condition and have a variety of knowledge topics, so you can stick in what ever book you need the group to find, if you wish. The chests hold alchemy items, writing items, (since paper is/was so expensive), and some small magical items.
The last room on the left is actually a small library, though it is stuffed full of books, desks, melted candles and tapestries where there is room. The windows curtians are wide open and there are several locked chests in the room. There is some dust, but it's pretty well taken care of.
For the GM this is the small family library since the mistress and master wanted their children to be well educated. The books are in good condition and have a variety of knowledge topics, so you can stick in what ever book you need the group to find, if you wish. The chests hold alchemy items, writing items, (since paper is/was so expensive), and some small magical items.
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Ruins
Tuesday, January 9, 2018
The Vase of Katzu Part 19
The Vase of Katzu
The second room on the left is neat and dusty. This room doesn't look as if anyone has set foot in the place for some time. There are fine paintings and tapestries. Book shelves line the walls, a desk sits to one side, ready for someone to come and do work at it, and chairs sit in a corner around a spinning wheel. There is also the desiccated remains of a woman laying in the bed, which do not rise at your approach.
For the GM, this is the mistress of the house. She did not want to take part in the "curse" and simply took a poison to kill herself. She was dying, anyway, and was the reason that the master of the house gave in to the curse. More information to come on this when we meet the master.
The second room on the left is neat and dusty. This room doesn't look as if anyone has set foot in the place for some time. There are fine paintings and tapestries. Book shelves line the walls, a desk sits to one side, ready for someone to come and do work at it, and chairs sit in a corner around a spinning wheel. There is also the desiccated remains of a woman laying in the bed, which do not rise at your approach.
For the GM, this is the mistress of the house. She did not want to take part in the "curse" and simply took a poison to kill herself. She was dying, anyway, and was the reason that the master of the house gave in to the curse. More information to come on this when we meet the master.
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Ruins
Wednesday, January 3, 2018
The Vase of Katzu Part 18
The Vase of Katzu
The first room on the left is large and covered in beautiful decorations. Most of the decorations are in good conditions and the bed is properly made. Sitting in one of the wooden chairs is a lovely woman, in her mid twenties, and she smiles large when the group enters. She stands, brushes off the non-existent dust off her dress, then speaks. "Father must be feeling generous today, sending such a large meal my way." Then she attacks.
For the GM she is a few levels higher then the party average and does have magical jewelry to help with armor. She's a mage of that level, not just a "vampire", so use her accordingly. If this is the first room the group checks, she may be surprised (1 in 3 chance), but if they check any of the other rooms, she is not surprised at all.
The first room on the left is large and covered in beautiful decorations. Most of the decorations are in good conditions and the bed is properly made. Sitting in one of the wooden chairs is a lovely woman, in her mid twenties, and she smiles large when the group enters. She stands, brushes off the non-existent dust off her dress, then speaks. "Father must be feeling generous today, sending such a large meal my way." Then she attacks.
For the GM she is a few levels higher then the party average and does have magical jewelry to help with armor. She's a mage of that level, not just a "vampire", so use her accordingly. If this is the first room the group checks, she may be surprised (1 in 3 chance), but if they check any of the other rooms, she is not surprised at all.
Labels:
Campaign Setting,
fantasy,
fantasy author,
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Ruins
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