The Healer's Guild, in Bloodhelm, is a place many visit. Run by the healers of Tinaka, they take in all who need healing, from richest to poorest, from the most pure to the darkest of heart. They ask for donations to buy supplies and feed the healers, but even the darkest of assassins pay them well. Life is always worth a little extra money.
Though they can heal most wounds, poisons and illnesses, they can not bring people back from the dead and will not try. (Though this may go against a lot of fantasy roleplaying, which has resurrection, this is the one faith in all of Martapa, that will not resurrect characters, unless they are a follower of Tinaka and then it is reincarnation, not resurrection since death is part of life.) If the healers are harmed they will withdrawal treatment altogether.
The building is three stories with a basement for storage. The top two floors are healing wards, while the first floor is for mingling and meals, along with sleeping quarters for the healers.
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