Part of Martapa that is critical, even in this age of magic, are runners, men and woman who run from town to town, House to village to deliver mail and news. These people are trained in combat but chosen for their ability to run great distances every day with ease.
But in order for this to work, these people can't worry about their next meal or shelter. They don't have time for that. So the High King set up Runner Stations. Spread a day's run apart, these small stations have a small cabin which houses two beds, a fire place, and supplies. Each little cabin, usually set off the road in a large clearing (so wagons can also camp here if they need to) is near a water source, whether magical or natural. Wood for the fire is stacked outside and supplies that will keep in the under ground cellar beneath the cabin are restocked when ever a patrol comes through. Runners are asked to chop wood if they have time, but sometimes their messages are vital and they have no time to stop, let alone chop wood.
People in trouble can use the cabins, but few do. To harm a runner or use their supplies and thus cause harm to a runner because they did not have enough supplies, is an offense punishable by death. The cabins on major roads are bigger and better supplied, but locals of off the beaten path roads try to keep the cabins stocked. They love when runners come in with news and want them to feel welcome.
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