Personal Protections was started by a retired thief who wanted some money to supplement his savings (and to explain where he got all his wealth). Daniel Watch never worked an honest day in his life until his fifth decade and he opened his trap making store. Catering mostly to the rich, Daniel provides fine mechanical and magical traps to keep those pesky thieves out of places they were not meant to go. Over the years he has hired a few mages since he has little experience with making magic traps (disarming them is a different matter) and a few more fellow trap makers since his eyesight isn't what it use to be.
For your campaign either they can hire Daniel to make traps to protect their property or maybe they could consult him on how to defeat a trap (whether they should be defeating it or not). His consult fees are reasonable, as is his traps fees. (Normal prices with maybe a little fee tacked on).
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