So to wrap the whole love and marriage ideas up, lets look at such things in your campaign.
I think it is perfectly fine for a little romantic interaction between characters, but your players definitely need to be mature enough to handle such things. My husband and I played in several groups where we had characters who had romantic interludes, campaigns where our characters were entangled with other player characters and in groups with no love interests. All angles can be fun. The biggest problem is separating romantic interactions of the characters and the interactions in real life. Our friend in college and I had a pair of elves who had a fling going on, but we knew that was here it stopped, especially with him being my husband's best friend! But some people may not be mature enough to handle such situations so allow such things in with trepidation if it hasn't been tried with that group before. Encourage it if it brings on good roleplaying, but remember there might be out of game consequences if not handled properly.
The other problem is if you are playing with younger players. If you are, just have the characters as "boyfriend and girl friend", with hand holding and sitting next to each other. Don't allow much beyond that. Depending on age, kissing is probably fine as well. Just realize the maturity level of your players. Even adults may have issues with deep romantic relationships so don't push, and don't allow players to push, if they don't want to have romantic interludes.
Happy Gaming!
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