- Every city has somewhere for people to blow off steam, and money, to help keep the peace in the city. In Bloodhelm the gambling halls go by the names of The Golden Coin, Splendor's Luck, and the Leprechaun. Each serves different levels of play (High stakes/Medium stakes/and those who just have a little to spend). Each also offers certain amenities the others don't. The Coin is meant for the nobles and offers fine food, wine and music while you gamble. The Luck is for the merchant class and does offer food, drink and music. The Leprechaun offers only drink, though food is allowed in for the working class.
- These buildings are large, windowless (so you don't know what time its), and well protected. They all hire guards who are well equipped and take their jobs seriously. The Monelenders and docks are nearby, so business is always brisk for the gambling hall.
- Games available are Pezuta's Luck (Basically Craps), Sailors Curse (Blackjack), Thunder's Roar (Texas Hold'em), and Dancing Lady (Poker). There are other various games which are just variations of these. I'll post the names of cards later, but for the most part use the same rules you would for those games.
- As in real life, the house always has the advantage. Sometimes this is truer then normal. If the house is losing too much, a little magic of trickery and illusion may be used to push the house back to the top. All three keep mages on retainer just for this reason.
- The PC's may come here for fun, because they have to meet someone, or because they are desperate for money and thought to find it this way. (Good job GM if they're at that point :) ) These places are all run by humans, but the owners switch so frequently that no owner lasts more then a few months before they cash out their profits or just plain cash out because of an angry customer.
An epic tour of the world of Martapa, the setting for my High King's Sword Series I hope to someday get published. I hope you enjoy my world!
Tuesday, April 12, 2011
Gambling Halls of Bloodhelm
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