Like any good roleplaying/fantasy world, my world has cloaks of magical abilities. They can be elaborately decorated to just an ordinary wool cloak. Enchantments can range anywhere from keeping the wearer extra warm to protection against harm. Here are some criteria for the cloaks.
1) No matter the material, the material needs to be in good repair for that material. No holes before enchanting, nothing that needs mending.
2) The cloak, after being made but before being enchanted, needs to be purified by moon light for three nights. Cloudy days will interrupt this cycle and it will have to be started over again.
3) Enchants can range widely, but the more elaborate and more complex the more money and specialized components a mage or priest will need to make it.
4) Depending on the enchant, looked upon by mages or priests with spells up to look for such things, the item will glow lightly to brightly. The color will give a clue to what sort of spell it might be, but unless spells to identify the enchantment are used the mage or priest will not know the exact enchantment.
Happy Gaming.
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