Tuesday, October 3, 2017

Ruins of Tymara's Sea Part 5

Ruins of Tymara's Sea
The grand hallway leads to a solid door which looks to be in very good condition.  The door has all the elemental symbols upon it circling a large sun.  The door is locked and blocked by some sea debris.

For the GM, the door is magically warded and locked.  The lock is difficult and the magical ward is also a difficult level of dispelling.  Not unlocking the door just doesn't let the group in, but the magical ward will bring two guardians of elemental nature to attack the group if not dealt with.  The elementals are random and the hardest level possible for your group.

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