Tuesday, November 9, 2010

Place: Vandez

Vandez is a busy port, though not as busy as Bloodhelm. The 1st House and capital city of the House of Vandez, this is the most populace city of the area. The port is in the northwest part of the city, the western wall portion rises from port level to a height of three hundred feet above the ocean. The wall surrounds the whole city and the gate is manned twenty four hours a day. In the time of the High King's Sword, a shanty town has sprung up around the outside of the wall. The bazaar is smaller then Bloodhelm's and located in the north eastern part of the city.

Between the port and the bazaar are the guilds, shops, and a small warrior college. The Vandez compound in the southwestern corner, while the majority of houses and temples are in the southeastern part of the city. Most shops have second stories which serves as homes for the owners or the workers. Near the warrior college is a large armory/blacksmith which is always in production making fine weapons and armor, along with mundane everyday items, for use in Vandez as well as export.

Religions strong here, at first, are Catiana, Iktoma, Sarjon, and Pezuta. At the time of the High King's Sword, those temples remain, but there is an underground religion which leans more toward the darker Gods.

This is a good starting area for warriors, since mercenaries are one of the major exports of Vandez. There is good training here and access to good weapons and armor. Also it would be a good place to be hired for a protection job. If your party has druids (or some sort of nature player character) this is a good place to start in the early years, for the city pays homage to Iktomi, the God of Nature.
Tomorrow: Gems of Translocation

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