Guthlaf was our friend's second character. To be honest, we just needed a thief and our friend was kind enough to make a second character. But as we began to play, our friend really put some effort to fleshing out Guthlaf and he bonded well with Krom.
Guthlaf was a typical dwarf for most of his childhood, but as he began to age he noted that he preferred to be out on his own, discovering new things. Every trip to the mines became an adventure, every new stone pried from its bed was a new discovery. Soon he was wandering the isles to find hidden caves, dungeons, and forgotten tombs just for the shear joy of it. After some time he decided the mainland would offer him more discovers and made his way there. Taking a ride with his cousin to the mainland he met Krom, the Akicitia, and began a grand adventure which he would never have imagined.
Guthlaf is about 4 and 1/2 feet tall, 160 pounds (all muscle, except for an ale belly), with a short broad body. He is more lithe then most dwarves, but like them his arms are slightly longer in proportion to his body and his legs are slightly shorter. His face is round with square cut features. His beard is big and red tinged, with beads, braids and other small objects woven in. His eyes appear small compared to his face, his brow slightly overhanging and his nose is slightly bulbous.
Guthlaf's skin is tan and weathered, his knuckles scraped and bruised from working with stone and searching for traps. His eyes are dark brown and small. His hair is dark brown with a reddish tinge. It is braided in the back and goes to about mid shoulder blade.
Guthlaf wears dun colored pants, black and blue striped shirts (the stripes run vertically) to denote clan colors, a leather belt covered in pouches, gadgets, and daggers, along with a battle axe. He has a good, solid pair of boots and a travel stained cloak. He speaks with an Irish type accent (most dwarves do) and he loves to joke. He is straight and to the point, though he loves to joke around with people. He's hard to make friends with, but once you are his friend, he is a good friend to have indeed.
Guthlaf is not fond of human nobility or authorities in general. He also prefers dwarven made items if he can get them. He's a good friend to have in a pinch, whether it's trying to make an escape or fighting to break free form some tavern brawl.
Guthlaf is the solid rock of the group. He loves joking with the party, finds Elly and Krom adventuring soul mates, and finds Kenna odd but exciting all in the same breath. He finds Tarkil hard to trust, even though he doesn't know Tarkil is a noble, and Duncan he respects but takes time to really get to trust him. Guthlaf is more of a background character, keeping Krom from loosing his temper and helping the Akicitia grow into his responsibilities, but it doesn't make him any less important to the threads of my book.
Tomorrow: Dwarven Isles
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