Tuesday, February 15, 2011

Place: Ghost Ship Inn and Tavern

This run down inn near the Temple of Sircarius is a meeting place for the secrets meetings of Bloodhelm. The regular clientele are sailors and down on their luck mercenaries but the Priests of Sircarius also meet here to speak with the Thief Guild hierarchy as needed.

This building is two stories, small cramped rooms upstairs, tavern downstairs. The food is brought in from another inn, for the Ghost can never keep a cook and the rum, ale and make do wine are the cheapest kind. Nothing here is clean, not even the servers. The place is dark, dank and not very open. The servers are older, run down women and the bouncers are extra burly, for bar brawls happen often, (usually to cover up some secret meeting).

The most impressive part of this inn is that it is literally an old ship, with the rigging somewhat intact. The cargo hold is the tavern, the second floor of the ship was where the crew would have slept on the ship. Time can be rented for using the roof of the ship (which would be the actually deck) to use for business which just can't be overheard. No one is exactly sure how the ship ended up in the the city, but there is a rumor of a dragon being involved somehow.

The owner of the Ghost is a middle aged man named Fredrick who has no goal but to skim from his own business. He bought it on a whim when he stopped adventuring because of a bummed leg. Because the temple uses the place as a meeting location they pay him to keep it open and keep his mouth shut.

For roleplaying purposes you can plant rumors here. If you have thieves or Priests of Sircarius here would be a good place to get orders. Or maybe the party followed a rumor to this location and are simply following it up.

For those who like maps I hope to have a map of Bloodhelm up and running soon, but my computer is on the fritz so I'll have to get to that at a later date.
Tomorrow: A bit of History

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