The Castle of the Lake
Upon entering, the inside of the castle looks far better then the outside, though there is no life, no movements, save that caused by the wind, and a layer of dust. Sir Vargin will greet the party , a smile upon his face, and strangely shakes their hands.
"It has been some time since I have seen people to speak with and show the castle to. Let me show you the way."
He leads the party past the stables, a training area, and an area for carriages. There is one carriage present, in poor shape, and probably not road worthy. Granted, there are no mounts in the stables to pull the wagon if it could be pulled. Not even crows or pigeons fly from the lofts as the party walks by.
The next room is a cloak room, with faded rugs and curtains, and Sir Vargin asks them what they would like to see first or anything they would like to know.
For the GM this castle has all the normal bits, a library, kitchen, dinning halls, rooms, (for both servants and masters), etc. I will go into more detail of each, shortly.
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