Monday, August 2, 2010

Knights of Tridon

Created in the time of Peter, this order of human men, and a few women, was created to protect the human kingdom and their High King. Unlike the Clan Warriors (which I will get to later, promise) these men are not solely dedicated to one person, but to the Kingdom of Tridon. They do lay down their lives, but Knights will retreat when necessary and not surrender an army to save a single person as might a Clan Warrior (unless, said person is the High King, of course). They are men of honor and sacrifice, priding themselves in being able to serve those who are weaker and not able to defend themselves.

On a whole the Knights are comprised of the noble sons of the Houses of Tridon. Service is required for three years and they must come to the aid of the High King if there is need of their service. Few who are not noble born ever become a Knight, but there have been occasions when it has occurred. Clearly Peter and his friends were not noble born, and for a few generations after Peter the Knights were chosen amongst any who showed skill. Fewer still are not of human birth. Lord Tristian of Eton and Jared Swiftarrow are some examples of being non-human or poor born and still becoming a Knight.

Starting at age eight these would be Knights begin their training. At this age they are sent to be fostered by a Knight of another House so as not to suffer from indulgent training, though they go home for a month during the winter. The boys or girls run errands for their sponsors, take care of their sponsor's gear and mount and are taught the basics of scholarly pursuits. Around the age of twelve the boys, or girls, are made squires and take on more adult responsibilities. They begin arms training, fighting mounted, and often accompany their sponsors onto the battlefield.

Only once the squires become the age of majority, learned all that which their sponsors believe they should know, and have participated in a battle are they Knighted by the High King or his representative.

There can be around three hundred Knights per House, usually sons, uncles or cousins (And their descendants) of the House Leader, though some promoted militiamen could fill in the ranks. Along with the three hundred Knights about 2,000 to 3,000 militiamen from minor noble houses and general populace fill the armies ranks.

I would caution allowing a player to become a full fledged Knight. They have prestige, money, and pull with a lot of people. A squire might be a better idea or even a disgraced Knight. If you allow a Knight in your campaign they should have mounted fighting, riding, lance, a sword or mace skill, shield skill, diplomacy, animal care, and repair of armor if you have any of these skills. Treat them as a fighter class for all intensify purposes.

Roleplaying Tip of the Week: Miniatures. What? Those archaic things! Trust me this goes along with the "catch them while their young" segment. My children love the miniatures we've dragged out to represent their characters and demand to have some of their own. Plus, even if you don't admit it, you like to see your character in living, breathing color. That's why online games are so popular. People like to see what they are playing, because sometimes their imagination isn't great enough! Happy roleplaying!
Tomorrow: Clan Warriors

1 comment:

Unknown said...

Hi Heather, Your blog looks great! Good for you for posting so often. I don't have your email, so could you send me one @ Lindas352@comcast.net? The bbq is August 15th and I really want you to come!
Thx,
Linda