Sasha always loved the outdoors and learning about animals. So when her uncle took her with him on one of his hunting expeditions she simply fell in love with the life of a tracker and guide. She learned survival skills and tracks as if it were second nature. She has never gotten lost yet doesn't carry one of those magical devices called a compass. She has a house in Bloodhelm but she rarely stays there, using it only to be hired on for escorting caravans or hunting expeditions.
Sasha is in her mid-twenties, long, dark hair and a lithe figure. She's isn't beautiful, but she is pleasant to look upon. She always wears hunting leathers, carries a bow and shortsword, as well as a shortspear. She makes her own arrows, carries a slim pack (though she always prepared for the worst) and has little in the way of common wealth, but is very happy. She does have boots which hide her tracks if she wishes and a set of magical fire stones which always light a fire no matter the conditions.
Sasha could be used as a guide to find a certain location in the nearby wilds or as an escort for a caravan in your campaign. Skill wise she should be maxed out (no matter the level) in survival, tracking, hunting, etc. (basically any outdoor type skills). She should be proficient in the bow, spear, and shortsword (so pick her class accordingly). She takes no guff from her employers and has been known to leave bad ones stranded in the wilds.
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