The people of the House Tayke are an isolated population within Tridon. Unbenownst to most of the world the people of House Tayke came from a distant island to the east of the Areillan Empire. They resettled on the east side of the Tsalagi Mountains to save the population they could when their own island was destroyed. Because of this the majority of House Tayke is much different in appearance then most of the other Houses.
The people of Tayke are shorter then the average person in Tridon, most around five foot in height. They have a pale complexion, though with black hair and dark eyes which slant slightly, reminding those of Martapa of the oval eyes of elves. The older men have long beards and woman like to pin their long hair up in fanciful braids and buns. Most men keep their hair in a short pony tail and the women like to keep their hair long. They dress more in robes, even those who are not mages, made from a fine material called silk, though other fibers are used. Pants and shirts are used as well, though billowing and baggy. Embroidered fabrics are also common.
These humans live in large extended families and their structure makes the oldest male of the family the patriarch, and thus in charge of everyone's lives. Females are still equal (which in most human societies they are), but very much protected from the world, so they don't seem as free. There is a caste system, strictly defined, though not frowned upon as much as in the south western part of Tridon. The fates placed you in the caste you are born to, it is your job to rise above you situation.
Classes which would be appropriate for the House of Tayke, would be warriors, mages or clerics. These people are very founded in history so a bonus history skill for free if the class does not come with it, would be appropriate. You also might allow some form of Martial Art, though they would have to still buy it if your system calls for buying weapon skills or proficiencies. If you want to change from a mainstream human I would give a plus to Intelligence or Wisdom, as well as Agility for they are very dexterous. I would take from strength. They are also very mechanically inclined and if your system allows for tinkering with small mechanical things, allow them to take this for free.
They find all of the other humans as children, though more in a protective parent way, then as a degrading remark. Their civilization was (and still is) more advanced then the rest of Tridon and want to help the rest of the world settle into peace and harmony as they once had.
Roleplaying Tip of the Day: So where do you game? My husband and I have gamed everywhere, a table, in a dorm room, on the front room floor with the kids. Find what is most comfortable for you. All the planning in the world can't make a good campaign if you and your players aren't comfortable where they are playing.
Monday: The Humans of the Eastern Plains.
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