Wednesday, June 2, 2010

Tymara, Goddess of the Sun

Here is another Goddess I have not expanded on in my books, but as most good fantasy readers we like to have everything planned out, even if it is never used. Tymara is the Goddess of the Sun and Elements. Often she is referred to the Bright One. She is the last of my nine major Gods and one, if given time, I should explore more. She rules the elements and keeps them in balance, protecting the avian creatures of the world, especially the Ancient Ones, or the winged elves. She is a woman shrouded in light and thus her face is never visible. Her favorite avatar is the High Mage of the Winged Ones, who is always shrouded and nothing is visible except her trim hands and her bright, silver wings.

Some generic roleplaying mechanics are as follows: Her Mages are always wrapped in bright robes, her symbol a bright sun. Her favored weapon is a mace.

Alignment (if your system calls for it) would be Chaotic Good because the elements are never peaceful, but there are laws to obey.

Tymara created winged elves, griffins, all intelligent flier (save dragons) and intelligent elementals.

Tymara's followers include the winged elves, intelligent elementals, and more primitive sects of most races.

Her Mages are charged with understanding the elements and explaining what they are about to the lay people. They are also to protected all winged creatures, whether intelligent or not. Her temples are often bright and open with much gold gilding to make them shine. Griffons often roost in her temples and are thought to be the messengers of Tymara.
Tomorrow: An explanation of the minor Gods

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